Difference between revisions of "Consecrated labrys"

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m (Desirability: Adding weapon's enchantment (+4) and base damage modifier (+1) might confuse readers who don't know how the damage is calculated.)
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{{flavour|An axe with a delicate blessing placed on it by one of the sacred Seraphim, so that worthy adventurers would rid this world of demons. Rejoice, for it has ways of bringing courage to its wielder in even the darkest places...}}
 
{{flavour|An axe with a delicate blessing placed on it by one of the sacred Seraphim, so that worthy adventurers would rid this world of demons. Rejoice, for it has ways of bringing courage to its wielder in even the darkest places...}}
  
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==Mechanics==
 
==Mechanics==
* Uses the [[tension]] system to raise enchantment
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For every "high" [[threat]] enemy in [[line of sight]], the labrys gains +3 enchantment. For every "lethal" threat enemy, it gains +9 enchantment. The maximum enchantment is +16.<ref>{{source ref|0.31.0|art-func.h|311}}</ref><ref>{{source ref|0.31.0|player-reacts.cc|283}}</ref>
* Max enchantment of +[[27]].
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See the [[Threat]] article for how a monster's threat is determined.
  
 
==Desirability==
 
==Desirability==
A +4 modified broad axe with holy wrath is already one of the best weapons for the extended game, and the '''Consecrated labyrys''' is even better than that. A +27 holy axe is sure to be great there.
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The '''Consecrated labrys'''<ref>{{source ref|0.31.0|art-data.txt|1760}}</ref> is, at minimum, a +4 broad axe of holy wrath, which is already a great weapon for the [[extended game]]. The labrys will frequently raise its enchantment, making it even stronger. Any reasonably threatening monster will count as "tough", so reaching a +13 or +16 enchantment is quite easy.
  
During the 3-rune portion of the game, it can still be a great weapon. While its brand will rarely be effective, it has a high enchantment, especially against tough monsters.
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During the 3-rune portion of the game, the labrys can still be a great weapon. While its brand will rarely be effective, it will frequently get to a high enchantment.
  
 
==History==
 
==History==

Latest revision as of 06:01, 24 February 2024

Version 0.31: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
An axe with a delicate blessing placed on it by one of the sacred Seraphim, so that worthy adventurers would rid this world of demons. Rejoice, for it has ways of bringing courage to its wielder in even the darkest places...

Consecrated labrys.png the Consecrated labrys

+4 holy axe (modified broad axe: +1 base damage)

Holy brand
Allows flight
See Invisible
Fragile
Gets bonus enchantment as scarier enemies come into view

Mechanics

For every "high" threat enemy in line of sight, the labrys gains +3 enchantment. For every "lethal" threat enemy, it gains +9 enchantment. The maximum enchantment is +16.[1][2]

See the Threat article for how a monster's threat is determined.

Desirability

The Consecrated labrys[3] is, at minimum, a +4 broad axe of holy wrath, which is already a great weapon for the extended game. The labrys will frequently raise its enchantment, making it even stronger. Any reasonably threatening monster will count as "tough", so reaching a +13 or +16 enchantment is quite easy.

During the 3-rune portion of the game, the labrys can still be a great weapon. While its brand will rarely be effective, it will frequently get to a high enchantment.

History

  • The Consecrated labrys was added in 0.30.

References