Difference between revisions of "Hat of the Bear Spirit"

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m (Desirability)
m (Desirability)
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The '''hat of the Bear Spirit'''<ref>{{source ref|0.29.0|art-data.txt|838}}</ref> is a dangerous item for melee characters, if only due to the *Rage. However, it does provide some useful buffs; so as long as you can handle the berserk by pre-emptively controlling fights, and don't ''always'' use it, this hat can prove to be somewhat useful.
 
The '''hat of the Bear Spirit'''<ref>{{source ref|0.29.0|art-data.txt|838}}</ref> is a dangerous item for melee characters, if only due to the *Rage. However, it does provide some useful buffs; so as long as you can handle the berserk by pre-emptively controlling fights, and don't ''always'' use it, this hat can prove to be somewhat useful.
  
For non-melee characters, *Rage is much more managable, while any MP-related negatives from Spirit Shield are compensated with a great [[willpower]] boost. Casters can inscribe your held item with <code>!a</code> so that you don't accidentally trigger Bearserk, while melee attacking with a [[ranged weapon]] forces a prompt, regardless of settings.
+
For non-melee characters, *Rage is much more managable, while any MP-related negatives from spirit shield are compensated with a great [[willpower]] boost. Casters can inscribe your held item with <code>!a</code> so that you don't accidentally trigger Bearserk, while melee attacking with a [[ranged weapon]] forces a prompt, regardless of settings.
  
 
==History==
 
==History==

Revision as of 10:09, 27 August 2022

Version 0.29: This article may not be up to date for the latest stable release of Crawl.
A fur hat once owned by Ukta, a powerful ogre shaman. It houses the spirit of an especially mighty bear.

Hat of the bear spirit.png the +2 hat of the Bear Spirit

+2 hat

Spirit shield ego
+80 Will (##)
Bearserks on 20% of melee attacks:
User recieves 2x (instead of 1.5x) HP on berserk.
The slowing recieved after a berserk is decreased.

Desirability

The hat of the Bear Spirit[1] is a dangerous item for melee characters, if only due to the *Rage. However, it does provide some useful buffs; so as long as you can handle the berserk by pre-emptively controlling fights, and don't always use it, this hat can prove to be somewhat useful.

For non-melee characters, *Rage is much more managable, while any MP-related negatives from spirit shield are compensated with a great willpower boost. Casters can inscribe your held item with !a so that you don't accidentally trigger Bearserk, while melee attacking with a ranged weapon forces a prompt, regardless of settings.

History

  • In 0.29, the hat now causes you to go bearzerk.
  • Prior to 0.28, the hat of the Bear Spririt had evocable berserk (instead of *Rage), rN+, but no buffs to the berserk status.
  • In 0.14 the MR provided was increased from 50 to 80.

References