Difference between revisions of "Jelly Sensing Items"

From CrawlWiki
Jump to: navigation, search
(Clarified how losing the jelly works)
Line 6: Line 6:
 
|-  
 
|-  
 
| colspan="3" |
 
| colspan="3" |
Melee attacks can knock off the jelly with probability: (damage done)/(hp max).
+
Unlock most mutations, Jelly Growth is only temporary. Any time you are injured in melee, there is a chance that the jelly will be knocked off and the mutation "cured." Probability = (Damage Suffered/Max HP)%.
 
|- style="font-style:italic;"  
 
|- style="font-style:italic;"  
 
| colspan="3" |
 
| colspan="3" |

Revision as of 00:55, 23 November 2013

Rank Effect Flavor
1 Detect items in radius 6. You have a small jelly attached to you that senses nearby items.

Unlock most mutations, Jelly Growth is only temporary. Any time you are injured in melee, there is a chance that the jelly will be knocked off and the mutation "cured." Probability = (Damage Suffered/Max HP)%.

Jiyva mutation