Majin-Bo

From CrawlWiki
Revision as of 16:17, 15 August 2014 by MoogleDan (talk | contribs) (Created stub, needs flavour)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Version 0.15: This article may not be up to date for the latest stable release of Crawl.
This page is a stub. You could probably expand this page should you wish to do so.
 ?

Majin-bo.png the +6 Majin-Bo

+6 quarterstaff

Vampiricism brand
Archmagi
MP +6
Intelligence +6
Injures you each time you cast a spell

Desirability

The Majin-Bo is an extraordinarily powerful weapon in the hands of an experienced spellcaster, providing a universal boost to spellpower even before the +6 intelligence and MP are taken into account. Its vampiricism brand doesn't exactly make it devastating in melee, but its enchantment level is respectable, and it does allow you to recover health by crushing weaker foes by hand.

Unfortunately, it does have a few downsides. Unlike magical staves, the Majin-Bo is a two-handed weapon, preventing the use of shields. More importantly, you lose 1 HP for each MP you spend casting spells while wielding it (but it will not injure you further once you reach 1 HP). At best this effect is a mild annoyance, but at worst it can make any fight that gets out of hand become significantly more dangerous. One cannot deny the appeal of this weapon, but make sure to have an offhand option ready as well.

History

The Majin-Bo will be added in 0.15.