Difference between revisions of "Mesmerise"

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'''Mesmerise''' is a monster-only spell which causes you to find the caster irresistibly fascinating. If the spell beats your [[magic resistance]], you will find yourself unable to move in any direction which would place you farther away from the caster, making retreat impossible (including up or down [[stairs]]). Fortunately, finding something fascinating does not mean you like it any more than you used to, so you can still attack the caster. You can break the enchantment in the following ways:
 
'''Mesmerise''' is a monster-only spell which causes you to find the caster irresistibly fascinating. If the spell beats your [[magic resistance]], you will find yourself unable to move in any direction which would place you farther away from the caster, making retreat impossible (including up or down [[stairs]]). Fortunately, finding something fascinating does not mean you like it any more than you used to, so you can still attack the caster. You can break the enchantment in the following ways:
 
*Killing the source of the mesmerisation.
 
*Killing the source of the mesmerisation.
*Polymorphing the source of mesmerisation. Doesn't work if wielding the obsidian axe.
 
*Disabling the source of mesmerisation (confusion, petrification, ...). Doesn't work if wielding the obsidian axe.
 
*Having enough time pass without the caster renewing the effect. Note that if you are currently mesmerised by a particular monster, you will always fail to resist any attempt of mesmerisation from that monster.
 
*Reading a [[scroll of noise]]. Any source of noise with at least 20 points of loudness will work, but not if you are wielding the obsidian axe.
 
*Reading a [[scroll of silence]] or casting [[Silence]]. Doesn't work if wielding the obsidian axe.
 
 
*Losing [[line of sight]] to the caster ([[steam]] and [[scrolls of fog]] work well for this)
 
*Losing [[line of sight]] to the caster ([[steam]] and [[scrolls of fog]] work well for this)
 
*Randomly [[blink]]ing or [[teleport]]ing beyond the caster's line of sight (you won't be able to do controlled teleports or blinks away)
 
*Randomly [[blink]]ing or [[teleport]]ing beyond the caster's line of sight (you won't be able to do controlled teleports or blinks away)
 
*Unwielding the [[unrand]] [[artifact]] [[List of unrands#+12, +15 Obsidian Axe|Obsidian Axe]].
 
*Unwielding the [[unrand]] [[artifact]] [[List of unrands#+12, +15 Obsidian Axe|Obsidian Axe]].
 +
 +
The following methods only work if the source of mesmerisation is not the obsidian axe:
 +
*Polymorphing the source of mesmerisation.
 +
*Disabling the source of mesmerisation (confusion, petrification, ...).
 +
*Having enough time pass without the caster renewing the effect. Note that if you are currently mesmerised by a particular monster, you will always fail to resist any attempt of mesmerisation from that monster.
 +
*Reading a [[scroll of noise]]. Any source of noise with at least 20 points of loudness will work.
 +
*Reading a [[scroll of silence]] or casting [[Silence]].
  
 
The following enemies cast Mesmerise:
 
The following enemies cast Mesmerise:

Revision as of 22:01, 31 January 2013

Version 0.11: This article may not be up to date for the latest stable release of Crawl.


Mesmerise is a monster-only spell which causes you to find the caster irresistibly fascinating. If the spell beats your magic resistance, you will find yourself unable to move in any direction which would place you farther away from the caster, making retreat impossible (including up or down stairs). Fortunately, finding something fascinating does not mean you like it any more than you used to, so you can still attack the caster. You can break the enchantment in the following ways:

The following methods only work if the source of mesmerisation is not the obsidian axe:

  • Polymorphing the source of mesmerisation.
  • Disabling the source of mesmerisation (confusion, petrification, ...).
  • Having enough time pass without the caster renewing the effect. Note that if you are currently mesmerised by a particular monster, you will always fail to resist any attempt of mesmerisation from that monster.
  • Reading a scroll of noise. Any source of noise with at least 20 points of loudness will work.
  • Reading a scroll of silence or casting Silence.

The following enemies cast Mesmerise:

You can also encounter non-spell Mesmerise effects from the following enemies:

  • Mermaid (as a non-spell, silence-able ability)
  • Siren (like the mermaid, except that it also forces you to move toward the siren)
  • Any monster selected for death by the Obsidian Axe.