Difference between revisions of "Miasma"

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'''Miasma''' is a highly toxic substance that [[poison]]s, [[slow]]s and gives a 50% chance of [[rot]]ting one HP per turn. It is generated by [[death drake]]s, [[rotting devil]]s, and a few [[unique]]s, as well as by [[Evaporate|evaporating]] [[potions of decay]] or casting [[Corpse Rot]]. Some maps have miasma [[cloud]] generators, including a particularly difficult [[Swamp]] ending.
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#REDIRECT [[Cloud#Miasma]]
 
 
==Strategy==
 
[[Poison resistance]] will protect you from the poison, but the other effects are more difficult to counter. An [[amulet of stasis]] will block the slowing, but this is inadvisable, given that one will likely want to teleport or blink out of a miasma cloud. The rotting can only be countered through rotting resistance, obtained by being undead, having the [[Demonspawn mutations#Foul Stench|Foul Stench]] demonspawn mutation, being in [[statue Form]], being in [[lich form]], or by being a high-piety [[Zin]] worshiper. Mostly, it should be avoided: use controlled teleports if you get the dreaded undead swamp ending, and abjure or run away if a draconian caller summons [[death drake]]s. If you find yourself in miasma, get out of it as quickly as possible: blink, teleport, run away - whichever will get you out the fastest.
 
 
 
[[Category:Threats]]
 

Revision as of 21:52, 25 December 2012

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