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Revision as of 21:14, 23 August 2022
Version 0.29: This article may not be up to date for the latest stable release of Crawl.
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Necrotise Level 1 School1 Necromancy Source(s) Book of Cantrips
Book of NecromancyCasting noise 1 Spell noise 1 Power Cap 25 Range 5 Hated By Elyvilon
The Shining One
ZinFlags Wl check, Dir or target, Needs tracer Agonizingly rots away the victim's flesh. Those slain by this spell (or otherwise dying immediately afterward) may rise as skeletons to fight for the caster. Only the living can be affected. Spell Details Damage Formula 1d(4 + Power/5) Max Damage 1d9 negative energy Max Power 25 Range 5 Targeting Beam To-hit Special *Ignores AC
*Will resistsNecrotise is a level 1 Necromancy spell which fires a beam of negative energy against a single target; it must succeed against the enemy's willpower to function. If it kills the target, or the target is killed within one turn after, they will turn into a skeleton on your side. Skeletons will last for around 27 turns.
This spell has a special modifier to success rate:
Enchantment Power: 3.5 × spell power
Early on, this spell is effectively 3.5 times more powerful than the "typical" Hex. However, it has such a low power cap that it becomes virtually useless against later mid-game and end-game enemies.
Strategy
- Note that your own skeletons can block Necrotise's line of fire.
Monster Spell
Monsters have access to the Pain spell, which deals the same damage but doesn't create a skeleton.
History
- Necrotise was introduced in 0.29, combining the effect of Pain (without the self damage) and Animate Skeleton.