Difference between revisions of "Sap Magic"

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{{flavour|Taints a targeted creature's ability to cast spells. Casting a spell while afflicted with this condition causes the target to lose access to their magic, briefly preventing them from casting any further spells.}}
 
{{flavour|Taints a targeted creature's ability to cast spells. Casting a spell while afflicted with this condition causes the target to lose access to their magic, briefly preventing them from casting any further spells.}}
  
'''Sap Magic''' is a monsters-only spell which gives players the {{Yellow|Sap}} status. When you have this status, successfully casting any spell gives you the {{Red|-Cast}} status for 3-5 turns.<ref>{{source ref|0.30.1|spl-cast.cc|1028}}</ref>
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'''Sap Magic''' is a monsters-only spell. Against players, it inflicts the {{Yellow|Sap}} status for 20-30 turns.<ref>{{source ref|0.30.1|beam.cc|3595}}</ref> When you have this status, successfully casting any spell gives you the {{Red|-Cast}} status for 3-5 turns.<ref>{{source ref|0.30.1|spl-cast.cc|1028}}</ref> Getting hit by Sap Magic multiple times will extend its duration (max. 50 turns). You can cure both Sap and -Cast with a [[potion of cancellation]].
 
 
The Sap status lasts for 20-30 turns.<ref>{{source ref|0.30.1|beam.cc|3595}}</ref>  Multiple uses of Sap Magic will extend the duration (max. 50 turns).You can cure both Sap Magic and -Cast statuses with a [[potion of cancellation]].
 
  
 
Monsters with [[Spell slot flags#Wizard flag|wizardly]] spells can be affected by Sap Magic too. They receive an [[antimagic]] penalty, which could make them falter when they try to cast spells.
 
Monsters with [[Spell slot flags#Wizard flag|wizardly]] spells can be affected by Sap Magic too. They receive an [[antimagic]] penalty, which could make them falter when they try to cast spells.

Latest revision as of 22:40, 9 September 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
Taints a targeted creature's ability to cast spells. Casting a spell while afflicted with this condition causes the target to lose access to their magic, briefly preventing them from casting any further spells.

Sap Magic is a monsters-only spell. Against players, it inflicts the Sap status for 20-30 turns.[1] When you have this status, successfully casting any spell gives you the -Cast status for 3-5 turns.[2] Getting hit by Sap Magic multiple times will extend its duration (max. 50 turns). You can cure both Sap and -Cast with a potion of cancellation.

Monsters with wizardly spells can be affected by Sap Magic too. They receive an antimagic penalty, which could make them falter when they try to cast spells.

The following enemies cast Sap Magic:

History

  • Prior to 0.28, the Sap status had a 50% chance to increase your spell failure penalty each time when you cast a spell. There were three levels:
    • -Wiz: spell failure rate increased by 12%;
    • -Wiz: spell failure rate increased by 24%;
    • -Wiz: spell failure rate increased by 36%.
    • Also, the spell had a 30% chance to have no effect when cast, despite being otherwise irresistible.

References

  1. beam.cc:3595 (0.30.1)
  2. spl-cast.cc:1028 (0.30.1)