Difference between revisions of "Skeleton"

From CrawlWiki
Jump to: navigation, search
m
Line 1: Line 1:
{{version025}}
+
{{version028}}
 
''For the monster, see [[skeleton (monster)]]''
 
''For the monster, see [[skeleton (monster)]]''
 
{{flavour|A decaying skeleton.}}
 
{{flavour|A decaying skeleton.}}
  
A '''skeleton''' is one of the items produced by butchering a [[corpse]]. Like corpses, skeletons cannot be picked up. While any corpse will produce chunks, only monsters with a skeletal structure can produce skeletons. Skeletons are also produced when corpses rot away over time or through the [[Corpse Rot]] spell; skeletons themselves will rot away some time afterward.
+
A '''skeleton''' is a decayed corpse. Like corpses, skeletons cannot be picked up. Skeletons are produced when corpses rot away over time or through the [[Corpse Rot]] spell; skeletons themselves will rot away some time afterward. Note that some creatures, such as [[list of arthopods|arthopods]], do not have a proper skeletal system intact.
  
For the most part skeletons serve no purpose, but players with various necromantic abilities or spells can turn them into undead thralls. Skeletons are weaker than [[zombie]]s, but the [[Animate Skeleton]] spell can be used on an intact corpse to produce both an undead minion and [[chunk]]s (even necromancers need to eat).
+
For the most part skeletons serve no purpose, but players with various necromantic abilities or spells can turn them into undead thralls. Both Corpse Rot and [[Animate Skeleton]] can be used on the same corpse, while long-dead monsters can be reanimated if their skeleton is intact.
  
 
{| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center"
 
{| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center"
Line 14: Line 14:
  
 
==History==
 
==History==
 +
*Prior to [[0.26]], butchering a [[corpse]] for its [[chunk]]s produced a skeleton.
 
*Prior to [[0.23]], corpses had a chance to leave no skeletons behind.
 
*Prior to [[0.23]], corpses had a chance to leave no skeletons behind.
 
*Prior to [[0.15]], you could carry skeletons with you.
 
*Prior to [[0.15]], you could carry skeletons with you.

Revision as of 17:18, 19 March 2022

Version 0.28: This article may not be up to date for the latest stable release of Crawl.

For the monster, see skeleton (monster)

A decaying skeleton.

A skeleton is a decayed corpse. Like corpses, skeletons cannot be picked up. Skeletons are produced when corpses rot away over time or through the Corpse Rot spell; skeletons themselves will rot away some time afterward. Note that some creatures, such as arthopods, do not have a proper skeletal system intact.

For the most part skeletons serve no purpose, but players with various necromantic abilities or spells can turn them into undead thralls. Both Corpse Rot and Animate Skeleton can be used on the same corpse, while long-dead monsters can be reanimated if their skeleton is intact.

Skeleton 1.png Skeleton 2.png Skeleton 3.png Skeleton 4.png
Skeleton 5.png Skeleton 6.png Skeleton 7.png Skeleton 8.png

History

  • Prior to 0.26, butchering a corpse for its chunks produced a skeleton.
  • Prior to 0.23, corpses had a chance to leave no skeletons behind.
  • Prior to 0.15, you could carry skeletons with you.
  • Prior to 0.12, skeletons would sprout toadstools.

See Also