Difference between revisions of "Summon Mana Viper"
(upd 0.22, saw it in game, no changes)
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Revision as of 06:17, 22 July 2019
|Summons a violet-scaled serpent whose bite can swiftly drain the magical reserves of nearly any foe. At higher power, the antimagic properties of the viper's bite grow even stronger.|
A mana viper is summoned. Higher spell power increases the strength of the creature.
Duration of the summon is around 18 turns, it does not depend on the spell power.
This is a moderately durable creature with a decent melee attack, but it shines when used against enemy casters; its bite is antimagic branded, giving its victim a significant chance of failing any spells they attempt to cast.
Creates multiple mana vipers based on the spell power, their hit dice is not adjusted. Duration is the same as in the player version.
The following enemies may be able to cast Summon Mana Viper, depending on their spell set:
- M Greater mummy (25.0% chance)
Summon Mana Viper was added in 0.14.
- spl-summoning.cc:593 (0.19.0)