Difference between revisions of "Tendrils"

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(Clarified when you attempt to disarm. Where does the weapon go once you've disarmed them?)
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|1||20% chance of disarm attempt.||Thin tendrils of slime have grown from your body.
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|1||20% chance of passively attempting to disarm opponents who strike you with a weapon.||Thin tendrils of slime have grown from your body.
 
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Disarm logic: X is random number between 1 and player STR or DEX (whichever greater).  Attacker disarmed if X > attacker's [[hit dice|HD]] (or the attacker's HD*1.5 for enemies with [[:Category:Fighter|fighter flag]]).
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Disarm logic: The attacker is disarmed if X > attacker's [[hit dice|HD]] (or the attacker's HD*1.5 for enemies with [[:Category:Fighter|fighter flag]]). X is random number between 1 and the player's [[STR]] or [[DEX]] (whichever is greater).
 
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Revision as of 22:45, 21 November 2013

Rank Effect Flavor
1 20% chance of passively attempting to disarm opponents who strike you with a weapon. Thin tendrils of slime have grown from your body.

Disarm logic: The attacker is disarmed if X > attacker's HD (or the attacker's HD*1.5 for enemies with fighter flag). X is random number between 1 and the player's STR or DEX (whichever is greater).

Jiyva mutation