Cross-train

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Version 0.20: This article may not be up to date for the latest stable release of Crawl.

All weapon skills cross-train with at least one other weapon skill. Experience invested in the main skill gives a direct 40% experience bonus to the secondary skills. The following weapon skills cross-train with each other:

Effect

In practice, this allows characters who specialize in a weapon type early on to diversify their arsenal by the mid- or late-game, should they come across an attractive weapon.

History

Prior to 0.15, cross-training gave an aptitude bonus to the secondary skills, rather than a direct experience bonus.