Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
This page refers to the card found in magical decks. For the game mechanic, see curse.
|The card depicts unravelling bandages coated in sigils.|
The Curse card curses items in the player's inventory, with the number of items depending on the power level:
- Power level 0: Curses 1d2 items in the player's inventory.
- Power level 1: Curses one or more items; after each item cursed, there is a 75% chance that it will curse another. (On average four items may be cursed by this, but with bad enough luck an entire pack could get cursed.)
- Power level 2: As power level 1, but the chance of continuing is 99.9%.
The Curse card could be found in the following decks over the past several versions.
The deck of oddities was removed in 0.19. This card was simultaneously removed from the deck of punishment.