As the Dungeon is a largely subterranean structure, only a few birds call it home. However, those few have adapted themselves to some of the most inhospitable places in the Dungeon and can make for dangerous opponents. All birds can fly, are extremely fast, and are generally quite evasive.
b Bennu - Straddling the line between life and death, these birds of the Tomb can resurrect themselves once in a blast of unholy flames. Their attacks deal both holy and unholy damage.
b Caustic shrike - Swift predators of the Depths whose corrosive attacks melt through foes' armour as they tear them apart.
b Shard shrike - These avians nest in frigid Cocytus. Not only do their claws freeze their prey, but they can also launch lethal shards of ice.
b Phoenix - A sacred bird capable of resurrecting itself in a blaze of fire. Only found in rare vaults and holy-themed Pandemonium or Ziggurat levels.
b Raven - A plain bird that sometimes spawned guarding pieces of jewellery or accompanying tengu warriors.
- In 0.15, phoenixes were removed.
- In 0.17, ravens were removed.