Version 0.23: This article may not be up to date for the latest stable release of Crawl.
|Attack1||27 (peck: holy)|
|Attack2||24 (claw: plain)|
|Attack3||24 (claw: plain)|
|Flags|| See invisible|
|A sacred, self-created sunbird, representative of rebirth. It has ascended past the cycles of life and death, and calls upon aspects of both, rising forth from death in a burst of unholy flame.|
Bennu are curiously contradictory creatures, masters of both life and death. Their attacks inflict holy damage, and upon death bennus emit a large burst of negative energy, damaging the living. Once they've resurrected once, however, they become mortal, and slaying them a second time will finish them off. They are very rare, appearing only in the Tomb of the Ancients and ziggurats.
Tips & Tricks
- Lacking any ranged attacks, or even any particularly devastating melee ones, the bennu is one of the least-deadly opponents in Tomb, at least against living characters. Undead characters should avoid leaving these enemies alive for very long, however. Their holy-branded peck attacks can be surprisingly harmful if you lack solid physical protection.
The bennu is a reference to Bennu, an Egyptian deity of the sun, creation, and rebirth. The unholy aspects ascribed to it in DCSS have likely only been added to make it better fit in the undead-filled Tomb of the Ancients.
- Prior to 0.28, they were vulnerable to water.
- Prior to 0.19, their ghostly flame explosions could heal any nearby undead, including the player. Also, bennus had a draining melee attack.
- Bennu were added in 0.16. For a brief time during their development, they also possessed sticky flame attacks.