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  • ...that powers their magic with their own life force. They spontaneously gain spells as they grow instead of learning them from [[book]]s. ..., they have slow skill growth, are unable to drink [[potion]]s, and fear [[fire]] above all else.
    7 KB (1,052 words) - 12:27, 9 February 2024
  • |formula = 3d(3.33+Power/9) fire '''Ignition''' is a level 8 [[Fire Magic]] spell which creates a 3x3 fireball (somewhat weaker than the [[Fire
    1 KB (219 words) - 05:02, 17 August 2023
  • ...summonings and, to a lesser extent, necromancy). They are good at air and fire elemental magic, but poor at ice and earth magic. Tengu do not appreciate a *'''Mages:''' [[Hedge Wizard]], [[Conjurer]], [[Summoner]], [[Fire Elementalist]], [[Air Elementalist]], [[Venom Mage]]
    4 KB (634 words) - 17:34, 15 February 2024
  • *'''Mages:''' [[Hedge Wizard]], [[Necromancer]], [[Fire Elementalist]], [[Ice Elementalist]], [[Venom Mage]] ...g [[Icemail]]; dropping a cloud around you will cancel out most fire based spells.
    4 KB (592 words) - 04:02, 15 January 2024
  • **Mummies cannot use the spells [[Borgnjor's Revivification]], [[Death's Door]], or [[Sublimation of Blood] ...Fire Vulnerability|Fire vulnerability]]''': Mummies take extra damage from fire.
    7 KB (1,134 words) - 17:21, 3 March 2024
  • ...es like [[Fedhas]]' Wall of Briars, can keep targets right in your line of fire. [[Summon]]s can be used to a similar effect, as long as you don't hit the ...s Armour]]. Before enemies can enter Hailstorm's range, you can cast those spells. When enemies do get into range, you'll deal extra damage and have more AC.
    2 KB (347 words) - 17:13, 20 February 2024
  • ...inue as long as you remain on your current tile, even when waiting/casting spells. If you attack a new target, you constrict if you have a free tentacle. It *'''Mages:''' [[Hedge Wizard]], [[Conjurer]], [[Fire Elementalist]], [[Ice Elementalist]], [[Earth Elementalist]], [[Alchemist]]
    7 KB (1,052 words) - 18:12, 20 March 2024
  • *The '''[[Paralyse]] spell''' requires line of fire. Spells can't be cast when a monster is [[silence]]d or [[waterlog]]ged. [[Willpowe
    4 KB (674 words) - 18:22, 26 October 2023
  • *'''[[Fire Elementalist]] (FE)''' - An elementalist who specializes in [[Fire Magic]].
    7 KB (1,040 words) - 23:41, 29 January 2024
  • |maxdmg = 2 x 1d9 [[fire]] '''Foxfire''' is a Level 1 [[Conjurations]]/[[Fire Magic]] spell that conjures two [[foxfire (monster)|foxfires]].
    3 KB (506 words) - 03:03, 18 February 2024
  • ===Available Spells:=== Many transmuters may want to forgo their form spells and focus on melee and defenses, at least until they become competent at th
    4 KB (580 words) - 20:12, 30 January 2024
  • ...lls to assist their ranged attacks. They begin the game with a sling, some spells to support its use, a scroll of poison to keep foes at a distance, and a ro '''Available Spells:'''
    5 KB (668 words) - 22:38, 11 April 2024
  • ...e Conjurer specialises in the violent and destructive magic of conjuration spells. Like Wizards, the Conjurer starts with the Magic Dart spell, in their case '''Available Spells:'''
    4 KB (529 words) - 10:21, 15 January 2024
  • ...can at first summon only very wimpy creatures, the more advanced summoning spells allow summoners to call on such powers as hydras and dragons.}} '''Available Spells:'''
    4 KB (631 words) - 15:29, 21 February 2024
  • ...ur|Fire Elementalists have learned the Foxfire spell. Their other starting spells are likewise focused on fiery destruction.}} '''Fire Elementalists''' are mages who have specialized in [[Fire Magic]]. This sets them up for greater destructive power than most spellcas
    3 KB (477 words) - 00:01, 13 March 2024
  • ...know the Sandblast spell. More earthen spells are in their set of starting spells.}} '''Available Spells:'''
    4 KB (579 words) - 23:14, 30 January 2024
  • ...lists have learned the Shock spell. Later on, their selection of Air Magic spells provides them with the flexibility to survive.}} ...ic]] for their specialization. Air Magic is not as purely destructive as [[Fire Magic]], but offers a variety of other useful effects for [[Dungeon]]-delve
    4 KB (552 words) - 15:18, 21 February 2024
  • ...m Mage''' are spellcasters who specialize in [[Poison Magic]]. Their toxic spells are effective against [[list of arthropods|insects and spiders]], but they '''Available Spells:'''
    6 KB (972 words) - 17:08, 17 January 2024
  • ===Available Spells=== ...melee warriors, with a little extra power from their set of spells. Their spells have a theme: limited use, but powerful.
    4 KB (542 words) - 15:28, 21 February 2024
  • ...that a start is a start - e.g. a Gnoll Fighter can still cast all sorts of spells. ...ch]] carries its weight all the way to the Lair, at which point new random spells will be naturally granted. Worships [[Ashenzari]] for additional bonuses. A
    3 KB (409 words) - 22:10, 13 September 2023

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