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  • *Mummies start with no [[potion]]s of any kind. ...ys be careful of sources of [[confusion]]. Other than [[Ru]], Mummies have no way of curing confusion, making it (almost) as bad as [[paralysis]]. In a s
    7 KB (1,134 words) - 17:21, 3 March 2024
  • In this case, minimum EV is 1. No other factors apply. *If you are going down [[stairs]] while being attacked, you suffer a -5 EV penalty.
    5 KB (825 words) - 01:32, 27 February 2024
  • ...byss spawns monsters far out of your league, and has no items, so there is no point in staying. *Prior to [[0.16]], abyssal stairs could not appear in the Abyssal Knight starting abyss.
    4 KB (594 words) - 05:20, 27 July 2023
  • *No granted abilities. *No new abilities.
    7 KB (1,167 words) - 01:09, 31 August 2023
  • ...to regular monsters, though are temporary and unable to follow you through stairs. | [[Summon Forest]] || 5 || Fixed || 1 || No Limit*
    5 KB (722 words) - 06:30, 29 June 2023
  • ...better for damage than using Petrify + LRD on a monster. But, if there are no convenient walls, then you can use Petrify to create an LRD target. ...spells or melee normally). Also, being Petrified did not interrupt taking stairs; you'd be petrified, then the climbing action would complete.
    6 KB (946 words) - 15:39, 26 April 2024
  • Other than the MP cost, there is no reason ''not'' to use Death Channel alongside [[Animate Dead]], or any othe *Prior to [[0.16]], the spectral summons would take stairs with you.
    2 KB (310 words) - 16:18, 17 June 2023
  • * [[Gozag]] Potion Petition no longer offers haste/berserk potions for species that can't haste/berserk. * Zin no longer has a mutation removal one-time ability at 6* piety.
    6 KB (900 words) - 14:43, 2 March 2019
  • ...maging, good. If the wand ends up buffing your opponent, you can go up the stairs, rest, and the buff will wear off. Make sure to always leave at least 2 til ...ill have a 15% chance of (only) fireball or iceblast, and an 85% chance of no effect.
    4 KB (566 words) - 04:03, 12 August 2023
  • ...ort time. Unlike [[summon]]ed monsters, charmed monsters can follow you up stairs, remaining loyal. Unlike most types of allies, charmed monsters can attack ...d]] monster, it won't become hostile until the hex wears off. If there are no other enemies nearby to fight your new ally, you can safely punch the charm
    3 KB (468 words) - 18:03, 17 January 2024
  • *Be on top of, or very close to (no more than 2 tiles away), an [[stairs|upstair]]. If new monsters appear, or if the fight is going poorly, you can
    7 KB (1,029 words) - 01:49, 7 January 2024
  • ...ption is to use a random blink right away, lure the monsters away from the stairs, and then use a scroll of blinking back onto the stairwell and up once the ...ise you can try random blinking and teleporting as soon as you go down the stairs (keep repeating until you find a relatively quiet spot and then start summo
    13 KB (2,332 words) - 18:40, 20 April 2016
  • Unlike other gods, there is no way to affect your piety; it is instead randomly changed. ..., being hit by a vulnerable element (200), or being killed by falling down stairs (200).
    17 KB (2,836 words) - 05:57, 24 March 2024
  • ...the player to use the first power, Depart the Abyss, immediately. (There's no bonus for worshippers outside the Abyss.) * No new abilities.
    11 KB (1,717 words) - 21:48, 25 February 2024
  • *No new abilities. ...en they deal damage. Your share of XP scales with damage dealt; if you did no damage, orcs will take 50% of the XP.
    13 KB (2,085 words) - 23:05, 10 March 2024
  • ...each hell sub-branch are considerably smaller, and place only one pair of stairs. ** The Abyss no longer generates random items, and kills in the abyss grant no experience or conventional piety. (Uskayaw and Yredelemnul continue to gran
    18 KB (2,813 words) - 19:18, 25 August 2022
  • *No new abilities. *No new abilities.
    10 KB (1,621 words) - 05:02, 16 January 2024
  • ...they have the required abilities to retrieve them. Others hide them on the stairs of the [[Ecumenical Temple]], where monsters do not spawn. Those who get fa ...o consider training evocations. Wands will only need to be collected once (no ammo to retrieve) and you’ll be surprised at just how many you’ll still
    16 KB (2,746 words) - 01:19, 14 June 2014
  • ...eciates the change of pace''"). Creatures slower than 100% move speed give no piety. *No new abilities.
    11 KB (1,734 words) - 15:00, 29 January 2024
  • ...oximately one curse per ordinary Dungeon floor fully explored, if you have no curses pending). * No new abilities.
    13 KB (1,956 words) - 01:52, 12 March 2024

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