Spellbinder

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Version 0.32: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
A weapon said to have once been used to keep unruly imprisoned wizards in line; it violently disrupts their ability to use magic, inflicting wild and unpredictable residual magical effects on those it strikes.

Spellbinder.png the +5 demon whip "Spellbinder"

+5 demon whip

Antimagic brand
+40 Will
Evil
Inflicts miscast effects on antimagic-susceptible targets, with intensity depending on damage dealt

Desirability

Predictably enough, Spellbinder[1] is great against magical opponents. Antimagic hinders the casting of magical opponents, including silence-immune creatures like demons and orbs of fire. On top of that, the miscasts cause additional damage, which more than makes up for its lower enchantment.

It doesn't do anything special against mundane opponents or those with divine abilities. For them, Spellbinder is a +5 demon whip that lowers your max MP: decent, but a regular demon whip or eveningstar is better. Overall, you'll want another weapon for general use, but Spellbinder is a great swap for powerful enemies with spells.

As an evil weapon, worshipers of the good gods will be penalized if they attack with it.

History

  • Prior to 0.25, miscast effects in general were different. Some effects could harm creatures other than their target.
  • Prior to 0.15, Spellbinder's enchantment level was +3, +6.
  • Spellbinder was added in 0.14.

References