Difference between revisions of "Black Mark"
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==Player version== | ==Player version== | ||
− | '''Black Mark''' is the third level of the [[Negative Energy Resistance (mutation)|Negative Energy Resistance]] [[demonspawn mutation]]. Each time you attack a monster in melee, there is a 20% chance that you will drain its vitality, healing you for | + | '''Black Mark''' is the third level of the [[Negative Energy Resistance (mutation)|Negative Energy Resistance]] [[demonspawn mutation]]. Each time you attack a monster in melee, there is a 20% chance that you will drain its vitality, healing you for 1d(damage done-1) and applying one of these effects to the victim: [[antimagic]], [[weak]], or [[draining (brand)|draining]]. |
==Monster version== | ==Monster version== | ||
{{flavour|This spell empowers the caster and their nearby allies to steal the vital energies of their foes on a successful melee attack, variously draining magic, speed, abilities, or skills.}} | {{flavour|This spell empowers the caster and their nearby allies to steal the vital energies of their foes on a successful melee attack, variously draining magic, speed, abilities, or skills.}} | ||
− | '''Black Mark''' is a monster-only spell that applies the ''black mark'' [[status effect]] to any creature in the LOS of the caster that is hostile to the player. When a monster with this enchantment deals some damage in melee to the player or another monster, it will be healed for a random amount 2d( | + | '''Black Mark''' is a monster-only spell that applies the ''black mark'' [[status effect]] to any creature in the LOS of the caster that is hostile to the player. When a monster with this enchantment deals some damage in melee to the player or another monster, it will be healed for a random amount 2d(damage done/2) and one of the following effects will be applied to the defender: |
*[[Antimagic]] | *[[Antimagic]] | ||
*[[Slow]] | *[[Slow]] |
Revision as of 02:44, 3 June 2014
Version 0.14: This article may not be up to date for the latest stable release of Crawl.
Player version
Black Mark is the third level of the Negative Energy Resistance demonspawn mutation. Each time you attack a monster in melee, there is a 20% chance that you will drain its vitality, healing you for 1d(damage done-1) and applying one of these effects to the victim: antimagic, weak, or draining.
Monster version
This spell empowers the caster and their nearby allies to steal the vital energies of their foes on a successful melee attack, variously draining magic, speed, abilities, or skills. |
Black Mark is a monster-only spell that applies the black mark status effect to any creature in the LOS of the caster that is hostile to the player. When a monster with this enchantment deals some damage in melee to the player or another monster, it will be healed for a random amount 2d(damage done/2) and one of the following effects will be applied to the defender:
The following monsters are able to cast Black Mark:
History
Black Mark was added in 0.14.