Difference between revisions of "Slow"
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* [[Book of Minor Magic]] | * [[Book of Minor Magic]] | ||
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==History== | ==History== | ||
− | In [[0.17]] | + | In [[0.17]] Slow was removed from the [[Book of Hinderance]]. |
In [[0.10]] Slow received a small power boost. | In [[0.10]] Slow received a small power boost. | ||
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[[Category:Status effects]] | [[Category:Status effects]] | ||
[[Category:Movement]] | [[Category:Movement]] | ||
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Revision as of 13:10, 17 December 2015
Version 0.17: This article may not be up to date for the latest stable release of Crawl.
Slow | |
---|---|
Level | 2 |
School1 | Hexes |
Source(s) | |
Casting noise | 2 |
Spell noise | 0 |
This spell slows the actions of a creature. |
Slow is a level 2 Hexes spell which causes the target's movement and actions to take 50% longer than normal. It can seriously reduce the damage output of monsters, and makes it much easier to escape pursuers. At higher spell power, the target is slowed for a longer period of time. Magic resistance can prevent it, as can an amulet of stasis.
A wand of slowing, cloud of miasma, curare-tipped needle, Metabolic Englaciation or Leda's Liquefaction (on monsters) will all have the same "slow" effect, but some of them will check other parameters or resistances instead of magic resistance.
History
In 0.17 Slow was removed from the Book of Hinderance.
In 0.10 Slow received a small power boost.
Prior to 0.8 slowing made every action take twice as long.