Difference between revisions of "Fencer's gloves"

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{{flavour|A pair of gloves made from white silk.}}
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{{flavour|A pair of gloves made of white silk. They greatly enhance their wearer's skill with blades.}}
 
[[File:Fencer's_gloves.png]] '''''the +2 pair of fencer's gloves'''''
 
[[File:Fencer's_gloves.png]] '''''the +2 pair of fencer's gloves'''''
  
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+3 [[EV]]<br>
 
+3 [[EV]]<br>
 
+6 [[dexterity]]<br>
 
+6 [[dexterity]]<br>
+2 [[slaying]]
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[[Long Blades|LBl]]+4 [[Short Blades|SBl]]+4
  
 
==Desirability==
 
==Desirability==
With bonuses to both dexterity and EV, the '''fencer's gloves''' make you significantly harder to hit, and the slaying boost makes your damage output more reliable. They're very nice if you find them, better than any mundane gloves, although some players may prefer the [[gauntlets of War]].
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The distinguishing feature of the '''fencer's gloves''' is the short/long blade skill boost. But even if you can't take advantage of that, the bonuses to both dexterity and EV make you significantly harder to hit.
  
 
==History==
 
==History==
In [[0.17]], these gloves will grant +4 to your effective [[Long Blades]] and [[Short Blades]] skills instead of +2 slaying.
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Prior to [[0.17]], these gloves gave +2 [[slaying]] instead of the skill bonuses.
  
Prior to [[0.15]], these gloves gave only +3 to dexterity, and added +8 to accuracy rather than +2 slaying.
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Prior to [[0.15]], these gloves gave only +3 to dexterity, and added +8 to [[accuracy]] rather than +2 slaying.
  
 
[[Category:Unrands]]
 
[[Category:Unrands]]
 
[[Category:Gloves]]
 
[[Category:Gloves]]

Revision as of 12:07, 22 December 2015

Version 0.17: This article may not be up to date for the latest stable release of Crawl.
A pair of gloves made of white silk. They greatly enhance their wearer's skill with blades.

Fencer's gloves.png the +2 pair of fencer's gloves

+2 gloves

+3 EV
+6 dexterity
LBl+4 SBl+4

Desirability

The distinguishing feature of the fencer's gloves is the short/long blade skill boost. But even if you can't take advantage of that, the bonuses to both dexterity and EV make you significantly harder to hit.

History

Prior to 0.17, these gloves gave +2 slaying instead of the skill bonuses.

Prior to 0.15, these gloves gave only +3 to dexterity, and added +8 to accuracy rather than +2 slaying.