Difference between revisions of "Talk:Black Mark"
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Melee means any melee not just UC? And it affects any monster even lichs and orbs of fire? Seems to me like a very strong ability. Does anybody have a real game experience with this mutation? --[[User:BlueCrake|BlueCrake]] ([[User talk:BlueCrake|talk]]) 03:46, 3 June 2014 (CEST) | Melee means any melee not just UC? And it affects any monster even lichs and orbs of fire? Seems to me like a very strong ability. Does anybody have a real game experience with this mutation? --[[User:BlueCrake|BlueCrake]] ([[User talk:BlueCrake|talk]]) 03:46, 3 June 2014 (CEST) | ||
+ | :As it's negative energy-related, I wouldn't be surprised if the victim's holiness played a part in how this ability works. That being said, I've never gotten the mutation myself, and I've never had any enemy demonspawn live long enough to noticeably land this on me :P --[[User:MoogleDan|MoogleDan]] ([[User talk:MoogleDan|talk]]) 17:29, 3 June 2014 (CEST) | ||
+ | :According to the code the black Mark effect only test if the defender is "alive", i.e. not dead from previous damage, so I believe it should work on undead as well..--[[User:Seren|Seren]] ([[User talk:Seren|talk]]) 11:51, 4 July 2016 (CEST) | ||
+ | ::Search for the function apply_black_mark_effects() in the cde if you want to check by yourself.--[[User:Seren|Seren]] ([[User talk:Seren|talk]]) 11:53, 4 July 2016 (CEST) |
Latest revision as of 10:53, 4 July 2016
Melee means any melee not just UC? And it affects any monster even lichs and orbs of fire? Seems to me like a very strong ability. Does anybody have a real game experience with this mutation? --BlueCrake (talk) 03:46, 3 June 2014 (CEST)
- As it's negative energy-related, I wouldn't be surprised if the victim's holiness played a part in how this ability works. That being said, I've never gotten the mutation myself, and I've never had any enemy demonspawn live long enough to noticeably land this on me :P --MoogleDan (talk) 17:29, 3 June 2014 (CEST)
- According to the code the black Mark effect only test if the defender is "alive", i.e. not dead from previous damage, so I believe it should work on undead as well..--Seren (talk) 11:51, 4 July 2016 (CEST)