Difference between revisions of "Arc Blade"
(upd to 0.23) |
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− | {{flavour|A blade somehow crafted from pure electricity. Striking an enemy with it occasionally unleashes | + | {{flavour|A blade somehow crafted from pure electricity. Striking an enemy with it occasionally unleashes powerful arcs of lightning. |
− | [[File:Arc_blade.png]] '''''the + | + | |
+ | These may arc to other adjacent creatures, or back to the wielder, before eventually grounding out. It deals reduced damage when arcing to the wielder, and bypasses any armour the target may have.}} | ||
+ | [[File:Arc_blade.png]] '''''the +8 arc blade''''' | ||
+8 [[rapier]] | +8 [[rapier]] | ||
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The arc blade is a very solid weapon for the early- and mid-game. The damage output from Static Discharge can quickly take down most early [[unique]]s and many later threats, especially if your Short Blades skill is sufficient to reach min delay. Against crowds, the damage instead spreads out, a useful effect if you can fight foes in a bottleneck. | The arc blade is a very solid weapon for the early- and mid-game. The damage output from Static Discharge can quickly take down most early [[unique]]s and many later threats, especially if your Short Blades skill is sufficient to reach min delay. Against crowds, the damage instead spreads out, a useful effect if you can fight foes in a bottleneck. | ||
− | Against electric-resistant targets, however, this weapon is no better than a + | + | Against electric-resistant targets, however, this weapon is no better than a +8 rapier that happens to grant rElec. Carrying an alternate weapon is strongly advised, as electricity resistance is very common later on. |
− | Be careful of using this weapon near summons | + | Be careful of using this weapon near summons and other allies. |
==History== | ==History== | ||
− | *Prior to [[0.23]], the arc blade | + | *Prior to [[0.23]], the arc blade would cast Static Discharge multiple times but at much lower spellpower. The weapon's enchantment was +4. |
− | + | *Prior to [[0.16]], it was a [[cutlass]]. | |
− | + | *Prior to [[0.15]], it was a +3, +5 weapon. | |
− | + | *The arc blade was introduced in [[0.14]]. | |
− | Prior to [[0.15]], it was a +3, +5 weapon. | ||
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[[category:unrands]] | [[category:unrands]] | ||
[[category:short blades]] | [[category:short blades]] |
Revision as of 19:40, 17 February 2019
A blade somehow crafted from pure electricity. Striking an enemy with it occasionally unleashes powerful arcs of lightning.
These may arc to other adjacent creatures, or back to the wielder, before eventually grounding out. It deals reduced damage when arcing to the wielder, and bypasses any armour the target may have. |
+8 rapier
33.3% chance: Casts Static Discharge on the target
rElec
Desirability
The arc blade is a very solid weapon for the early- and mid-game. The damage output from Static Discharge can quickly take down most early uniques and many later threats, especially if your Short Blades skill is sufficient to reach min delay. Against crowds, the damage instead spreads out, a useful effect if you can fight foes in a bottleneck.
Against electric-resistant targets, however, this weapon is no better than a +8 rapier that happens to grant rElec. Carrying an alternate weapon is strongly advised, as electricity resistance is very common later on.
Be careful of using this weapon near summons and other allies.