|Base delay (%)||12 (120%)|
|Min delay||5 at skill 14|
|A slender, sharply pointed sword, with an uncommonly elegant design.|
The rapier is the short blade with the highest base damage, making it a desirable choice for both stabbing and actual melee combat (though quick blades are generally considered more powerful). Rapiers are fairly uncommon, but some early- and mid-game monsters wield them (such as the unique summoner Eustachio, the deadly scientist Nikola, and the deep elves of the Elven Halls). Coupled with a flat-damage brand such as electrocution, pain, or distortion, a rapier can be a devastating weapon.
Note that rapiers are special-cased to have a minimum delay of 5, even though all other weapons with a base delay of 12 have a min delay of 6.
In 0.19, the base damage of rapiers was increased from 7 to 8.
Rapiers were added in 0.16, replacing cutlasses.
|Axes||Battleaxe • Broad axe • Executioner's axe • Hand axe • War axe|
|Maces & Flails||Club • Demon whip • Dire flail • Eveningstar • Flail • Giant club • Giant spiked club • Great mace • Mace (Hammer) • Morningstar • Sacred scourge • Whip|
|Long Blades||Demon blade • Double sword • Eudemon blade • Falchion • Great sword • Long sword • Scimitar • Triple sword|
|Polearms||Bardiche • Demon trident • Glaive • Halberd (Scythe) • Spear • Trident • Trishula|
|Ranged Weapons||Arbalest • Hand crossbow • Longbow • Shortbow • Sling • Triple crossbow|
|Short Blades||Dagger • Quick blade • Rapier • Short sword|
|Staves||Lajatang • Magical staff • Quarterstaff|
|Throwing||Boomerang • Dart • Javelin • Large rock • Stone • Throwing net|