Difference between revisions of "Aura of Abjuration"

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==Strategy==
 
==Strategy==
*You can cast this spell before combat with a summoner. This saves you a turn in combat to cast this spell but costs you a turn of duration. This is usually worthwhile against opponents that have other means of hurting you badly from behind their summons; think [[Greater mummies]] and [[Fiend]]s. What you do with that extra time depends on the situation, typically run or kill the summoner.
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*You can cast this spell before combat with a summoner. This is usually worthwhile against opponents that have other means of hurting you badly from behind their summons; think [[Greater mummies]] and [[lich]]es. In the mid-game, the spell works well against [[deep elf demonologist]]s, [[boggart]]s, and [[vampire mage|vampire magi]].
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*Note that the spell has no effect on [[durable summon]]s or [[eldritch tentacle]]s. Also, [[The Shining One]] protects [[Seraph]]'s [[Summon Holies|divine summons]] against abjuration.
  
 
==History==
 
==History==
Prior to [[0.17]], Aura of Abjuration was a level 6 spell and appeared solely in [[Grand Grimoire]].
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*The spell will be removed in [[0.26]].
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*Prior to [[0.17]], Aura of Abjuration was a level 6 spell and appeared solely in [[Grand Grimoire]].
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*Aura of Abjuration was added in [[0.14]], replacing [[Mass Abjuration]].
  
Aura of Abjuration was added in [[0.14]], replacing [[Mass Abjuration]].
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[[Category:Crystal Ball Articles]]

Revision as of 19:10, 14 October 2020

Version 0.25: This article may not be up to date for the latest stable release of Crawl.

Aura of Abjuration

Aura of Abjuration is a level 5 Summoning spell which gives you an abjuration aura. Any hostile summoned creatures within its range will have their duration reduced each turn, and will be dismissed entirely when their duration hits 0.

Strategy

History