Difference between revisions of "Robe of Folly"
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==Desirability== | ==Desirability== | ||
− | With a massive boost to all | + | With a massive boost to all aspects of spellcasting, the '''robe of Folly'''<ref>{{source ref|0.26.1|art-data.txt|847}}</ref> is a tempting piece of armour for any mage. An encounter with an opponent capable of [[banish]]ing or [[paralyse|paralysing]] you can very easily get you killed, and even [[confusion]] can be devastating. For any player trying to win, this item should very much be avoided. But casual player might enjoy the absolute destruction the robe provides, especially with now-spammable long range spells such as [[Ozocubu's Refrigeration]]. Note that the [[Lair]] and some Lair rune branches (the [[Spider's Nest]], [[Snake Pit]], and [[Shoals]]) do not have ''immediately'' threatening enchantments ([[mesmerisation]], for example, still hurts) - barring [[unique]]s who could very well spawn with your robe of Folly. |
==References== | ==References== |
Revision as of 11:15, 11 August 2021
A dull grey robe. It is enchanted to provide its wearer with immeasurable power and wisdom, but... |
+3 robe
Brillance (Boosts spellpower and halves mana costs)
-∞ Will
+8 intelligence
Desirability
With a massive boost to all aspects of spellcasting, the robe of Folly[1] is a tempting piece of armour for any mage. An encounter with an opponent capable of banishing or paralysing you can very easily get you killed, and even confusion can be devastating. For any player trying to win, this item should very much be avoided. But casual player might enjoy the absolute destruction the robe provides, especially with now-spammable long range spells such as Ozocubu's Refrigeration. Note that the Lair and some Lair rune branches (the Spider's Nest, Snake Pit, and Shoals) do not have immediately threatening enchantments (mesmerisation, for example, still hurts) - barring uniques who could very well spawn with your robe of Folly.
References
- ↑ art-data.txt:847 (0.26.1)
History
- Prior to 0.27, this robe had just the Archmagi ego, reduced will by -80, gave +5 intellegence, had a 50% chance to curse on equip.
- Prior to 0.14, the magic resistance penalty was -100 instead of -80.
- Prior to 0.12, this was a strictly bad artifact.