Difference between revisions of "Mass Confusion"
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− | + | {{flavour|Causes confusion in all who gaze upon the caster.. | |
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“Go to, let us go down, and there confound their language, that they may not understand one another's speech. So the LORD scattered them abroad from thence upon the face of all the earth: and they left off to build the city.”<br>-KJV Bible, Genesis 11:7-8.}} | “Go to, let us go down, and there confound their language, that they may not understand one another's speech. So the LORD scattered them abroad from thence upon the face of all the earth: and they left off to build the city.”<br>-KJV Bible, Genesis 11:7-8.}} | ||
− | '''Mass Confusion''' | + | '''Mass Confusion''' is a monster-only [[Hexes]] spell that tries to [[confuse]] all opponents in the caster's line of sight. Unlike [[Alistair's Intoxication]], it works on monsters that are non-[[natural]], poison resistant, or of animal or lower [[monster intelligence|intelligence]]. However, it is resistible by [[willpower]], making it ineffective against many monsters in the later game. |
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+ | {{monsters with spell}} | ||
− | Although players | + | Although players can no longer cast this spell, the [[Hepliaklqana]] Hexer ancestor is still able. |
==History== | ==History== | ||
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|spellnoise=0 | |spellnoise=0 | ||
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− | *Mass Confusion was | + | *Prior to [[0.18]], Mass Confusion was a player-castable spell. |
− | *In [[0.10]] | + | *In [[0.10]], this spell received a small power boost. |
Latest revision as of 19:44, 26 January 2022
Causes confusion in all who gaze upon the caster..
“Go to, let us go down, and there confound their language, that they may not understand one another's speech. So the LORD scattered them abroad from thence upon the face of all the earth: and they left off to build the city.” |
Mass Confusion is a monster-only Hexes spell that tries to confuse all opponents in the caster's line of sight. Unlike Alistair's Intoxication, it works on monsters that are non-natural, poison resistant, or of animal or lower intelligence. However, it is resistible by willpower, making it ineffective against many monsters in the later game.
The following enemies cast Mass Confusion:
The following enemies may be able to cast Mass Confusion, depending on their spell set:
- & Pandemonium lord (3.4% chance)
Although players can no longer cast this spell, the Hepliaklqana Hexer ancestor is still able.
History
Mass Confusion | |
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Level | 6 |
School1 | Hexes |
Source(s) | |
Casting noise | 5 |
Spell noise | 0 |