Difference between revisions of "Energy"
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The '''Energy''' [[ego]], exclusive to [[orb]]s, passively refills your MP when casting a spell. You have an <code>Evocations / 54</code> chance of regaining the MP used in the spell (50% chance at 27 Evocations)<ref>{{source ref|0.27.1|spl-cast.cc|669}}</ref>, . Each time this happens, you have a <code>1 / (Evocations - MP cost)</code> chance of either being confused for <code>1 + 1d4</code> turns or losing 1-5 [[intelligence]]. | The '''Energy''' [[ego]], exclusive to [[orb]]s, passively refills your MP when casting a spell. You have an <code>Evocations / 54</code> chance of regaining the MP used in the spell (50% chance at 27 Evocations)<ref>{{source ref|0.27.1|spl-cast.cc|669}}</ref>, . Each time this happens, you have a <code>1 / (Evocations - MP cost)</code> chance of either being confused for <code>1 + 1d4</code> turns or losing 1-5 [[intelligence]]. | ||
Revision as of 22:44, 3 February 2022
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Version 0.28: This article may not be up to date for the latest stable release of Crawl.
The Energy ego, exclusive to orbs, passively refills your MP when casting a spell. You have an Evocations / 54
chance of regaining the MP used in the spell (50% chance at 27 Evocations)[1], . Each time this happens, you have a 1 / (Evocations - MP cost)
chance of either being confused for 1 + 1d4
turns or losing 1-5 intelligence.
Wielding the Staff of Wucad Mu will triple the chance of success and dramatically lower the backfire rate.
References
- ↑ spl-cast.cc:669 (0.27.1)
History
This ego was introduced, along with orbs, in 0.28.
Orbs |
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Energy • Guile • Light • Mayhem • Wrath |