Difference between revisions of "Held"

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(Updated. As of 0.10 monsters constrict and not hold)
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'''Held''' is a status effects when you are ensnared in a net or web.
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'''Held''' is a status effects when you are ensnared in a [[throwing net]] or [[Trap#Physical traps|web]], displayed as {{red|Held}}. Being held prevents you from moving or making most attacks until you manage to break loose. Trying to move or attack will instead cause you to struggle against, and possibly escape, the trap.
The status is displayed as {{red|Held}}.
 
  
 
== Tips and Tricks ==
 
== Tips and Tricks ==
*Being held prevents you from moving or making most attacks until you manage to break loose. Trying to move or attack will instead cause you to struggle against and possibly escape the net or web.
 
 
*Actions that don't involve moving like reading, quaffing, casting spells, or invoking items are work normally.  
 
*Actions that don't involve moving like reading, quaffing, casting spells, or invoking items are work normally.  
 
*[[Blink]]ing, [[teleport]]ing, or [[Strong Legs|hopping]] can reliably free you from being held. [[Transformation|Transforming]] into something that cannot be held also frees you from being held.
 
*[[Blink]]ing, [[teleport]]ing, or [[Strong Legs|hopping]] can reliably free you from being held. [[Transformation|Transforming]] into something that cannot be held also frees you from being held.
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== History ==
 
== History ==
*In version 0.10 monsters could [[Constriction|constrict]] you. Prior to that they would hold you.
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*Prior to [[0.10]], monsters could hold you instead of [[Constriction|constricting]] you.
  
 
[[Category:Status effects]]
 
[[Category:Status effects]]

Revision as of 07:03, 23 March 2022

Version 0.28: This article may not be up to date for the latest stable release of Crawl.

Held is a status effects when you are ensnared in a throwing net or web, displayed as Held. Being held prevents you from moving or making most attacks until you manage to break loose. Trying to move or attack will instead cause you to struggle against, and possibly escape, the trap.

Tips and Tricks

  • Actions that don't involve moving like reading, quaffing, casting spells, or invoking items are work normally.
  • Blinking, teleporting, or hopping can reliably free you from being held. Transforming into something that cannot be held also frees you from being held.

See Also

Being held by a monster is called constriction.

History