Difference between revisions of "Strategy guides"
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** [[:Category:Species]] and [[:Category:Species strategy guides]] - General advice for specific species. | ** [[:Category:Species]] and [[:Category:Species strategy guides]] - General advice for specific species. | ||
** [[Specialization]] - Why it's important and how to manage it. | ** [[Specialization]] - Why it's important and how to manage it. | ||
− | ** [[Weapon | + | ** [[Weapon Choice]] - Which one is best for your character? |
*** [[Crosstrain]]ing - What it is and why it's important. | *** [[Crosstrain]]ing - What it is and why it's important. | ||
*** [[Ranged weapons]] - Survey of nonmagical distance options. | *** [[Ranged weapons]] - Survey of nonmagical distance options. |
Revision as of 23:30, 19 January 2013
This is a list of in-depth guides on various aspects of Dungeon Crawl.
- General Guides:
- Character guides - A collection of gameplans for specific race/class combos.
- Background and race combinations for beginners - Focusing on easier combos.
- Walkthrough - A general Crawl walkthrough for 0.6.
- Category:Species and Category:Species strategy guides - General advice for specific species.
- Specialization - Why it's important and how to manage it.
- Weapon Choice - Which one is best for your character?
- Crosstraining - What it is and why it's important.
- Ranged weapons - Survey of nonmagical distance options.
- Choosing a god - Religous choices.
- Early Game Character Building
- Mid Game Character Building
- Late Game Character Building
- More specific topics:
- Nemelex guide - A beginner's guide to Nemelex Xobeh.
- Sprint guide - A brief guide to Dungeon Sprint.
- The Ziggurat - Various strategies for conquering the Ziggurat.
- Zot:5 - Various strategies for getting the Orb of Zot.
- Tactical Tricks and other info:
- Tips and tricks - A general guide.
- Identification -- All those items!
- Multizap page - The basics of bolt bouncing ...
- The Multizapper's Handbook - ... and the advanced course.
- Kiting - How to tease monsters to death ...
- pillar dancing - ... or just keep out of reach until you can recover.
- Escaping from (and avoiding) trouble -- When victory is not an option.
- Hunger management - When is the right time to eat?