Difference between revisions of "Frenzy"
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==History== | ==History== | ||
− | *Prior to [[0.28]], | + | *Prior to [[0.28]], non-[[natural]] creatures would not get the [[haste]] or [[might]] effect. You would not get XP when a frenzied monster died. Gods which hated attacking neutral monsters would forbid attacking a frenzied one. Also, frenzy was made dispellable again. |
− | * | + | * In [[0.27]], frenzy was made non-dispellable. |
+ | * Prior to [[0.13]], frenzy could only affect natural creatures. |
Revision as of 05:47, 8 June 2023
Version 0.28: This article may not be up to date for the latest stable release of Crawl.
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Frenzy is a status effect. During frenzy, monsters turn "neutral", causing them to attack anything in sight - friend or foe. When applied to natural, demonic, or holy creatures, frenzy also applies the haste and might status effect.
When a source of frenzy is used against the player, only the normal berserk effect is applied.
Sources of Frenzy
Frenzy can be afflicted by:
- Discord: A level 8 Hexes spell which attempts to frenzy all monsters in sight.
- Datura-tipped dart: Throwing weapon which can apply the frenzy effect to vulnerable monster upon hit (causes the player to berserk instead).
- Orbs of mayhem: May frenzy a monster whenever you kill.
History
*Prior to 0.28, non-natural creatures would not get the haste or might effect. You would not get XP when a frenzied monster died. Gods which hated attacking neutral monsters would forbid attacking a frenzied one. Also, frenzy was made dispellable again.