Difference between revisions of "Breath"

From CrawlWiki
Jump to: navigation, search
(Update to 0.21, remove reference to Zin's recite)
m ("acting as a cooldown" and "does not impact spells" are unrelated topics)
 
(9 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{version015}}
+
{{version030}}
 +
{{flavour|You are catching your breath, and are unable to use your innate breath ability until the status expires.}}
 +
'''Breath''' is a [[status effect]] which prevents the use of breath- or spit- based attacks for its duration, effectively acting as a cooldown. It does not impact [[spell]]s or any other type of ability.
  
'''Breath''' is a temporary [[status effect]] which prevents your character from using any of a variety of oral attacks. It essentially functions as a cool-down timer, preventing you from abusing certain powerful abilities. This includes the following:
+
The following player abilities cause and are affected by Breath:
*[[Draconian breath attacks]] from being level 7+ [[draconian]] or having appropriate [[mutation]]s;
+
*[[Draconian breath attacks]] from being an XL 7 [[Draconian]] (<code>1 + 1d10 + 1d(30 - XL)</code> turns<ref>{{source ref|0.30.1|ability.cc|2541}}</ref>)
*The [[Spit Poison]] attack from being a [[naga]]; and
+
**The [[Fire Breath]] attack from being in [[Dragon Form]] (same duration)
*The [[Fire Breath]] attack from being in [[Dragon Form]].
+
*The [[Spit Poison]] attack from being a [[Naga]] (3-7 turns<ref>{{source ref|0.30.1|ability.cc|2518}}</ref>)
  
This condition occurs immediately after successfully using of any of these abilities. There is no way to cure it; it simply goes away after a few turns. A failed attempt to use one of these abilities does not cause the breath status effect.
+
Monsters may also gain the Breath status; any spell with the [[spell slot flag|breath flag]] is subject to a Breath cooldown. Examples of monsters with breath spells include [[dragon]]s and [[ironbound convoker]]s. For monsters, Breath always lasts for 1-5 turns.<ref>{{source ref|0.30.1|mon-cast.cc|4516}}</ref>
  
While monsters are also subject to breath timers after using these abilities, be aware that they recover ''much'' faster than player characters.
+
==References==
 +
<references/>
  
 
[[Category:Status effects]]
 
[[Category:Status effects]]

Latest revision as of 07:46, 31 December 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
You are catching your breath, and are unable to use your innate breath ability until the status expires.

Breath is a status effect which prevents the use of breath- or spit- based attacks for its duration, effectively acting as a cooldown. It does not impact spells or any other type of ability.

The following player abilities cause and are affected by Breath:

Monsters may also gain the Breath status; any spell with the breath flag is subject to a Breath cooldown. Examples of monsters with breath spells include dragons and ironbound convokers. For monsters, Breath always lasts for 1-5 turns.[3]

References