Difference between revisions of "Cloak of the Thief"
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− | + | {{flavour|A pitch-black cloak which allows its wearer to excel in the arts of thievery. As a precaution in case of detection, it also bears enchantments allowing the wearer to make a hasty retreat under cover of fog.}} | |
− | {{flavour|A pitch-black cloak which allows its wearer to excel in the arts of thievery, | ||
[[File:Cloak_of_the_thief.png]] '''''the +2 cloak of the Thief''''' | [[File:Cloak_of_the_thief.png]] '''''the +2 cloak of the Thief''''' | ||
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==Desirability== | ==Desirability== | ||
With +2 enchantment, see invisibility, and a stealth bonus, the cloak of the Thief<ref>{{source ref|0.31.0|art-data.txt|811}}</ref> is a decent cloak on its own. The clouds allow you to ignore all threats that are not within a 2 tile radius of you, making it easier to escape. However, the clouds also make ranged options less viable, so this cloak is better for melee builds that don't mind the -2 slaying penalty. | With +2 enchantment, see invisibility, and a stealth bonus, the cloak of the Thief<ref>{{source ref|0.31.0|art-data.txt|811}}</ref> is a decent cloak on its own. The clouds allow you to ignore all threats that are not within a 2 tile radius of you, making it easier to escape. However, the clouds also make ranged options less viable, so this cloak is better for melee builds that don't mind the -2 slaying penalty. | ||
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==History== | ==History== | ||
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*Prior to [[0.12]], this cloak provided small bonuses to [[EV]] and [[dexterity]], as well as evocable [[invisibility]] and [[levitation]], but lacked the fog effect. | *Prior to [[0.12]], this cloak provided small bonuses to [[EV]] and [[dexterity]], as well as evocable [[invisibility]] and [[levitation]], but lacked the fog effect. | ||
*Prior to [[0.10]], the -3 damage [[slaying]] penalty was much more severe, as slaying bonuses and penalties were multiplied by your skills. | *Prior to [[0.10]], the -3 damage [[slaying]] penalty was much more severe, as slaying bonuses and penalties were multiplied by your skills. | ||
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+ | ==References== | ||
+ | <references /> | ||
[[Category:Unrands]] | [[Category:Unrands]] | ||
[[Category:Cloaks]] | [[Category:Cloaks]] |
Revision as of 16:18, 26 January 2024
Version 0.31: This article may not be up to date for the latest stable release of Crawl.
A pitch-black cloak which allows its wearer to excel in the arts of thievery. As a precaution in case of detection, it also bears enchantments allowing the wearer to make a hasty retreat under cover of fog. |
+2 cloak
-2 slaying
See invisible
+50 Stealth
May release clouds of fog and smoke when the wearer takes damage
Desirability
With +2 enchantment, see invisibility, and a stealth bonus, the cloak of the Thief[1] is a decent cloak on its own. The clouds allow you to ignore all threats that are not within a 2 tile radius of you, making it easier to escape. However, the clouds also make ranged options less viable, so this cloak is better for melee builds that don't mind the -2 slaying penalty.
History
- Prior to 0.26, the Cloak of the Thief generated clouds by evoking it, rather than automatically when the wearer is injured.
- Prior to 0.15, this cloak only penalized damage (-3), not accuracy, and provided a slightly higher stealth bonus.
- Prior to 0.12, this cloak provided small bonuses to EV and dexterity, as well as evocable invisibility and levitation, but lacked the fog effect.
- Prior to 0.10, the -3 damage slaying penalty was much more severe, as slaying bonuses and penalties were multiplied by your skills.
References
- ↑ art-data.txt:811 (0.31.0)