| A cloth cloak.
"O Bell my wife, why dost thou flyte?
Cloaks are pieces of armour that fill the cloak slot. They take 2 turns to equip or remove, and can be enchanted up to +2. Cloaks also provide excellent protection against acid. Normally when you're splashed with acid, the damage you take increases for every empty equipment slot. A cloak, however, reduces the chance of that happening per slot to 50%.
Cloaks can normally have the following egos:
- Poison resistance: Grants poison resistance
- Magic resistance: Grants +30 magic resistance
- Invisibility: Evoke to become invisible (increases metabolism while active)
Only found in some vaults (notably Ice Caves):
- Cold resistance: Grants cold resistance
Looking for a cloak early on? If you come across (and can kill) Crazy Yiuf, he's guaranteed to come with a cloak. It might even have an ego!
If you still need a decent cloak in the late game, the Realm of Zot can be a good place to search. Many draconians will generate with cloaks which occasionally come with decent enchantment values and egos.
Scarfs were added in 0.20.
Prior to 0.16, the invisibility ego was called the Darkness ego.
Prior to 0.14, racial variant cloaks existed. Also, wearing a cloak meant you had to take it off in order to change body armour; among other things, this meant that wearing a cursed cloak prevented you from taking off your body armour.
|Body Armour|| Robe • Animal skin • Leather armour • Ring mail • Scale mail • Chain mail • Plate armour •|
Crystal plate armour • Troll leather armour • Steam dragon scales • Acid dragon scales •
Swamp dragon scales • Quicksilver dragon scales • Fire dragon scales • Ice dragon scales
Pearl dragon scales • Shadow dragon scales • Storm dragon scales • Gold dragon scales
|Headgear||Hat • Helmet|
|Miscellaneous||Cloak • Scarf • Gloves • Boots • Centaur barding • Naga barding|
|Shields||Buckler • Shield • Large shield|