Difference between revisions of "Special ability"

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m (1 revision: some various item uploads)
(special ability != unsilenceable monster spell)
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A '''special ability''' is a spell-like ability that certain monsters possess. Special abilities are genetic, which means only members of a particular species are able to use special abilities. [[Silence]] does not work on genetic abilities.
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A '''special ability''' is a spell-like ability that certain monsters possess. Special abilities are genetic, which means only members of a particular species are able to use special abilities. [[Silence]] does not work on special abilities, but there are many monsters which possess normal spells that cannot be silenced either.
  
Common special abilities:
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Some special abilities:
*[[Breath weapon]]s - Only dragons and those descended from them can use breath weapons.
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* The ability of some monsters to [[blink]], such as [[crimson imp]]s and [[Mara]].  Note that some monsters instead possess Blink as a spell.
*[[Symbol of Torment]] - Intensely evil abominations, such as [[curse skull]]s and [[curse toe]]s, are able to inflict torment.
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* An [[eye of draining]]'s MP-draining gaze.
*[[Hellfire]] - All fiends instinctively know how to use this ability.
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* [[Giant eyeball]]s' ability to paralyze you.
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* Some breath weapons are implemented as special abilities, while others are implemented directly as spells.  This has little effect on the player, as none can be silenced.
  
 
Players can acquire special abilities in a few ways:
 
Players can acquire special abilities in a few ways:

Revision as of 19:50, 11 February 2013

A special ability is a spell-like ability that certain monsters possess. Special abilities are genetic, which means only members of a particular species are able to use special abilities. Silence does not work on special abilities, but there are many monsters which possess normal spells that cannot be silenced either.

Some special abilities:

  • The ability of some monsters to blink, such as crimson imps and Mara. Note that some monsters instead possess Blink as a spell.
  • An eye of draining's MP-draining gaze.
  • Giant eyeballs' ability to paralyze you.
  • Some breath weapons are implemented as special abilities, while others are implemented directly as spells. This has little effect on the player, as none can be silenced.

Players can acquire special abilities in a few ways: