Difference between revisions of "Eos"
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− | {{ | + | {{version031}} |
− | {{flavour|A jewelled morningstar, glowing brightly with the light of the dawn. It illuminates the dungeon's recesses, revealing the machinations of those who would prefer to stay invisible. | + | {{flavour|A jewelled morningstar, glowing brightly with the light of the dawn. It illuminates the dungeon's recesses, revealing the machinations of those who would prefer to stay invisible. |
− | |||
− | + | ---- | |
− | + | “But soon as early Dawn appeared, the rosy-fingered, then gathered the folk about the pyre of glorious Hector.” | |
+ | |||
+ | -Homer, _The Iliad_, XXIV, 776.<br> | ||
+ | trans. A. T. Murray, 1857.}} | ||
+ | [[File:Morningstar eos.png]] '''''the +10 morningstar "Eos"''''' | ||
+ | |||
+ | +10 [[morningstar]] | ||
+ | |||
+ | Generates a three-tile [[Halo]]<br> | ||
[[Electrocution]] brand<br> | [[Electrocution]] brand<br> | ||
[[Electricity#Electricity_Resistance|rElec]]<br> | [[Electricity#Electricity_Resistance|rElec]]<br> | ||
==Desirability== | ==Desirability== | ||
− | '''Eos''' has a decent base type, an excellent enchantment level, and a powerful [[brand]]. | + | '''Eos'''<ref>{{source ref|0.30.0|art-data.txt|568}}</ref> has a decent base type, an excellent enchantment level, and a powerful [[brand]]. It's a viable weapon, even into [[Zot]]. |
− | + | The halo provides a handy [[see invisible]] effect, and increases your accuracy against enemies. However, it lowers your [[stealth]] and prevents you from going invisible. Thankfully, the halo won't make enemies more accurate against you. | |
− | ==Tips & Tricks== | + | ===Tips & Tricks=== |
− | When | + | *When stealth is at a premium (say, for lower-level characters entering a new level), unwield Eos when exploring, and wield when you actually engage in combat. |
==History== | ==History== | ||
− | *Prior to [[0.19]], | + | *Prior to [[0.19]], it had no halo, but granted See Invisible and disabled teleporting. Also, the enchantment was +11 instead of +10. |
*Prior to [[0.15]], "Eos" had a +11, +11 enchantment. | *Prior to [[0.15]], "Eos" had a +11, +11 enchantment. | ||
+ | *Prior to [[0.8]], "Eos" had a +5, +5 enchantment. | ||
+ | |||
+ | ==References== | ||
+ | <references /> | ||
[[Category:Unrands]] | [[Category:Unrands]] | ||
[[Category:Maces & Flails]] | [[Category:Maces & Flails]] |
Latest revision as of 22:00, 23 October 2024
Version 0.31: This article may not be up to date for the latest stable release of Crawl.
A jewelled morningstar, glowing brightly with the light of the dawn. It illuminates the dungeon's recesses, revealing the machinations of those who would prefer to stay invisible.
“But soon as early Dawn appeared, the rosy-fingered, then gathered the folk about the pyre of glorious Hector.” -Homer, _The Iliad_, XXIV, 776. |
+10 morningstar
Generates a three-tile Halo
Electrocution brand
rElec
Desirability
Eos[1] has a decent base type, an excellent enchantment level, and a powerful brand. It's a viable weapon, even into Zot.
The halo provides a handy see invisible effect, and increases your accuracy against enemies. However, it lowers your stealth and prevents you from going invisible. Thankfully, the halo won't make enemies more accurate against you.
Tips & Tricks
- When stealth is at a premium (say, for lower-level characters entering a new level), unwield Eos when exploring, and wield when you actually engage in combat.
History
- Prior to 0.19, it had no halo, but granted See Invisible and disabled teleporting. Also, the enchantment was +11 instead of +10.
- Prior to 0.15, "Eos" had a +11, +11 enchantment.
- Prior to 0.8, "Eos" had a +5, +5 enchantment.
References
- ↑ art-data.txt:568 (0.30.0)