Difference between revisions of "Crystal ball of Wucad Mu"
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[[Orb]] | [[Orb]] | ||
| − | + | [[Energy]]<br> | |
Mindtap (On cast: May recover MP and inflict [[antimagic]] to enemies in sight) | Mindtap (On cast: May recover MP and inflict [[antimagic]] to enemies in sight) | ||
==Mechanics== | ==Mechanics== | ||
When casting a spell, there is a <code>spell level/9</code> chance to recover 1-3 MP per monster in [[LOS]], and inflict antimagic to susceptible creatures in LOS for 2-5 turns. | When casting a spell, there is a <code>spell level/9</code> chance to recover 1-3 MP per monster in [[LOS]], and inflict antimagic to susceptible creatures in LOS for 2-5 turns. | ||
| + | |||
| + | In addition, it functions as a regular orb of [[energy]]. | ||
==Desirability== | ==Desirability== | ||
| − | The '''crystal ball of Wucad Mu'''<ref>{{source ref|0.32.0|art-data.txt|268}}</ref> is useful for magical characters, restoring MP while briefly crippling magical enemies. | + | The '''crystal ball of Wucad Mu'''<ref>{{source ref|0.32.0|art-data.txt|268}}</ref> is useful for magical characters, restoring more MP than a regular orb of energy while briefly crippling magical enemies. |
| − | However, it takes up the shield slot, reducing your defense. In addition, | + | However, it takes up the shield slot, reducing your defense. In addition, MP recovery is not guaranteed unless using a level 9 spell. Regardless, this orb can make the difference between victory and running dry mid-fight. Overall, it is a powerful item balanced by its fair share of drawbacks. |
Characters who do not plan to cast spells at all have no use for this orb, nor do [[Djinn]], who do not use MP and can't "steal" it. | Characters who do not plan to cast spells at all have no use for this orb, nor do [[Djinn]], who do not use MP and can't "steal" it. | ||
==History== | ==History== | ||
| − | *Prior to [[0.34]], this item did not inflict antimagic, instead acting as a doubled orb of [[energy]]. | + | *Prior to [[0.34]], this item did not take MP from enemies or inflict antimagic, instead acting as a doubled orb of [[energy]]. |
*This item was introduced in [[0.30]], replacing the [[staff of Wucad Mu]]. [[Channeling]] mechanics were also changed in this version. | *This item was introduced in [[0.30]], replacing the [[staff of Wucad Mu]]. [[Channeling]] mechanics were also changed in this version. | ||
Revision as of 23:22, 5 February 2026
| A sphere of flawless crystal, shaped by countless mantras. When one focuses upon it, the boundaries between 'self' and 'other' sometimes seem to blur. |
Orb
Energy
Mindtap (On cast: May recover MP and inflict antimagic to enemies in sight)
Contents
Mechanics
When casting a spell, there is a spell level/9 chance to recover 1-3 MP per monster in LOS, and inflict antimagic to susceptible creatures in LOS for 2-5 turns.
In addition, it functions as a regular orb of energy.
Desirability
The crystal ball of Wucad Mu[1] is useful for magical characters, restoring more MP than a regular orb of energy while briefly crippling magical enemies.
However, it takes up the shield slot, reducing your defense. In addition, MP recovery is not guaranteed unless using a level 9 spell. Regardless, this orb can make the difference between victory and running dry mid-fight. Overall, it is a powerful item balanced by its fair share of drawbacks.
Characters who do not plan to cast spells at all have no use for this orb, nor do Djinn, who do not use MP and can't "steal" it.
History
- Prior to 0.34, this item did not take MP from enemies or inflict antimagic, instead acting as a doubled orb of energy.
- This item was introduced in 0.30, replacing the staff of Wucad Mu. Channeling mechanics were also changed in this version.
References
- ↑ art-data.txt:268 (0.32.0)