Difference between revisions of "Firestarter"

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{{flavour|A huge mace imbued with potent fire magic. It fills those it strikes with inner flame, and offers protection against the resulting devastation as well as immunity to clouds of flame.}}
 
{{flavour|A huge mace imbued with potent fire magic. It fills those it strikes with inner flame, and offers protection against the resulting devastation as well as immunity to clouds of flame.}}
 
[[File:Firestarter.png]] '''''the +7 great mace "Firestarter"'''''
 
[[File:Firestarter.png]] '''''the +7 great mace "Firestarter"'''''
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==Desirability==
 
==Desirability==
Unless you're facing foes resistant to [[fire]], '''Firestarter'''<ref>{{source ref|0.24.1|art-data.txt|1221}}</ref> is an exceptionally powerful weapon, combining a solid and well-enchanted base weapon, a decent [[brand]], an extremely useful defense (any source of rF++ is worth consideration), and one of the most brutal melee crowd-control methods in the game.  
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Unless fighting foes resistant to [[fire]], '''Firestarter'''<ref>{{source ref|0.26.1|art-data.txt|1235}}</ref> is a strong weapon. A +7 great mace of flaming is a decent weapon by itself, while the Inner Flame status boosts damage output (even against single targets) and is especially great at crowd-control. Having rF++ on top is nice.
  
The massive amount of [[noise]] it generates along the way has the benefit of waking up lots of monsters around you.  
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The clear downside of this weapon is that the Inner Flame explosion can damage the wielder, dealing up to 25 damage after considering rF++. Therefore, users should be cautious, and early game characters should not use this weapon. The explosions will also create a loud noise, although noise can be useful to make the most out of the explosions. Fortunately, it is easy to swap to another weapon should explosions not be appropriate, or if fighting an enemy with rF+.
  
While this is often seen as a threat, your previous actions and the fiery clouds they left behind have created deadly terrain for your enemies they first have to cross before they can reach you. This means that any monster not immune to fire will be damaged already as you engage it in melee combat.
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==History==
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*Prior to [[0.25]], monsters affected by Inner Flame did not generate clouds of flame when damaged, resulting in worse damage output.
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*Prior to [[0.19]], Firestarter did not grant immunity to clouds of flame.
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*Firestarter was added in [[0.14]].
  
 
==References==
 
==References==
 
<references/>
 
<references/>
 
==History==
 
Prior to [[0.19]], Firestarter did not grant immunity to clouds of flame.
 
 
Firestarter was added in [[0.14]].
 
  
 
[[Category:Unrands]]
 
[[Category:Unrands]]
 
[[Category:Maces & Flails]]
 
[[Category:Maces & Flails]]

Latest revision as of 08:52, 21 February 2026

Version 0.34: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
A huge mace imbued with potent fire magic. It fills those it strikes with inner flame, and offers protection against the resulting devastation as well as immunity to clouds of flame.

Firestarter.png the +7 great mace "Firestarter"

+7 great mace

Flaming
Adds Inner Flame enchantment on strike
rF++
Grants immunity to clouds of flame

Desirability

Unless fighting foes resistant to fire, Firestarter[1] is a strong weapon. A +7 great mace of flaming is a decent weapon by itself, while the Inner Flame status boosts damage output (even against single targets) and is especially great at crowd-control. Having rF++ on top is nice.

The clear downside of this weapon is that the Inner Flame explosion can damage the wielder, dealing up to 25 damage after considering rF++. Therefore, users should be cautious, and early game characters should not use this weapon. The explosions will also create a loud noise, although noise can be useful to make the most out of the explosions. Fortunately, it is easy to swap to another weapon should explosions not be appropriate, or if fighting an enemy with rF+.

History

  • Prior to 0.25, monsters affected by Inner Flame did not generate clouds of flame when damaged, resulting in worse damage output.
  • Prior to 0.19, Firestarter did not grant immunity to clouds of flame.
  • Firestarter was added in 0.14.

References