The flaming brand causes a weapon to burn its target, inflicting an additional 0 to 50% fire damage (reduced proportionally by fire resistance). Although less effective against creatures with fire resistance, it can devastate anything vulnerable to fire.
As an added effect, this brand is extremely useful on slicing weapons when fighting hydras. Flaming slicing weapons will reduce a hydra's head count by 1 with each hit, and they do not heal in the process.
This brand works best on heavy, high-damage weapons, since the extra fire damage dealt is determined by the amount of normal weapon damage you manage to get past an enemy's AC.
Along with simply finding flaming weapons as randomly generated loot, there are a number of sources guaranteed to generate them. Efreets and the unique casters Erica and Azrael always carry scimitars of flaming, and fire giants always carry great swords of flaming.
|Melee weapons||Antimagic • Chaos • Distortion • Dragon slaying • Draining • Electrocution • Flaming • Freezing • Holy wrath • Pain • Protection • Reaching • Reaping • Returning • Speed • Vampiric • Venom • Vorpal|
|Launchers||Electrocution • Evasion • Flame • Frost • Penetration • Speed • Venom • Vorpal|
|Throwing weapons||Confusion • Curare • Dispersal • Exploding • Frenzy • Paralysis • Penetration • Poisoned • Returning • Silver • Sleep • Steel|