Difference between revisions of "Leopard gecko"
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+ | {{obsolete}} | ||
<!--monster-bot-begin--> | <!--monster-bot-begin--> | ||
{{monster | {{monster | ||
− | |name= | + | |name=leopard gecko |
|glyph={{Yellow|l}} | |glyph={{Yellow|l}} | ||
− | |tile=[[File: | + | |tile=[[File:Leopard gecko.png]] |
|flags={{Cold blood flag}} | |flags={{Cold blood flag}} | ||
|resistances=None | |resistances=None | ||
Line 9: | Line 10: | ||
|max_chunks=1 | |max_chunks=1 | ||
|meat={{Clean corpse}} | |meat={{Clean corpse}} | ||
− | |xp= | + | |xp=3 |
|holiness={{Natural}} | |holiness={{Natural}} | ||
− | |magic_resistance= | + | |magic_resistance=0 |
− | |hp_range= | + | |hp_range=4-7 |
+ | |avg_hp=5 | ||
|armour_class=1 | |armour_class=1 | ||
|evasion=14 | |evasion=14 | ||
Line 24: | Line 26: | ||
|attack4= | |attack4= | ||
|hit_dice=1 | |hit_dice=1 | ||
− | |intelligence={{ | + | |base_hp=3 |
+ | |extra_hp=5 | ||
+ | |fixed_hp=0 | ||
+ | |intelligence={{Reptile intelligence}} | ||
|genus=giant lizard | |genus=giant lizard | ||
− | |species= | + | |species=leopard gecko |
}} | }} | ||
− | + | {{Flavour|A brightly-coloured lizard with huge, sharp teeth.}} | |
<!--monster-bot-end--> | <!--monster-bot-end--> | ||
− | |||
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==Useful info== | ==Useful info== | ||
+ | '''Leopard geckos''' are one of the more dangerous creatures you can run into on the first floor of the [[Dungeon]]. They are more difficult to kill than [[frilled lizard]]s, and move faster than most players, making retreat difficult. | ||
− | + | ==Tips & Tricks== | |
− | + | *As a fast enemy, leopard geckos are inherently dangerous. If you get bad combat RNG, you are unable to [[pillar dance]] to reset the fight. So if you find a sleeping gecko on D:1, try to avoid waking it up (at least until you've leveled up). | |
− | + | *Leopard geckos are one of the stronger D:1 enemies, but by the time you reach D:3, they shouldn't be much of a threat. | |
− | + | ==History== | |
+ | *Leopard geckos were removed in [[0.27]]. They were replaced by [[quokka]]s, which have similar stats. | ||
+ | *Prior to [[0.25]], leopard geckos could [[cling]] to walls, allowing them to cross obstacles like water so long as there was a wall to travel along. | ||
+ | *Prior to [[0.19]], they were called giant geckos. |
Latest revision as of 20:22, 5 October 2023
Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
leopard gecko l | |
---|---|
HP | 4-7 |
HD | 1 |
XP | 3 |
Speed | 12 |
AC | 1 |
EV | 14 |
Will | 0 |
Attack1 | 5 (bite: plain)
|
Resistances | None |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Reptile |
Uses | Uses nothing |
Holiness | Natural |
Size | Little |
Type | giant lizard, leopard gecko |
Flags | Cold-blooded |
A brightly-coloured lizard with huge, sharp teeth. |
Useful info
Leopard geckos are one of the more dangerous creatures you can run into on the first floor of the Dungeon. They are more difficult to kill than frilled lizards, and move faster than most players, making retreat difficult.
Tips & Tricks
- As a fast enemy, leopard geckos are inherently dangerous. If you get bad combat RNG, you are unable to pillar dance to reset the fight. So if you find a sleeping gecko on D:1, try to avoid waking it up (at least until you've leveled up).
- Leopard geckos are one of the stronger D:1 enemies, but by the time you reach D:3, they shouldn't be much of a threat.