Difference between revisions of "Hat of the Bear Spirit"
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− | {{ | + | {{version031}} |
{{flavour|A fur hat once owned by Ukta, a powerful ogre shaman. It houses the spirit of an especially mighty bear.}} | {{flavour|A fur hat once owned by Ukta, a powerful ogre shaman. It houses the spirit of an especially mighty bear.}} | ||
[[File:Hat_of_the_bear_spirit.png]] '''''the +2 hat of the Bear Spirit''''' | [[File:Hat_of_the_bear_spirit.png]] '''''the +2 hat of the Bear Spirit''''' | ||
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[[Spirit shield]] ego<br> | [[Spirit shield]] ego<br> | ||
− | + | +80 [[Will]] (##)<br> | |
− | + | [[Berserk|Bearserk]]s on 20% of melee attacks:<br> | |
− | + | User recieves 2x (instead of 1.5x) HP on berserk.<br> | |
+ | The [[slow]]ing received after a berserk is reduced. | ||
==Desirability== | ==Desirability== | ||
− | The '''hat of the Bear Spirit''' | + | The '''hat of the Bear Spirit'''<ref>{{source ref|0.31.0|art-data.txt|846}}</ref> is a dangerous item for melee characters, if only due to the *Rage. However, it does provide some useful buffs. So as long as you can handle the berserk by pre-emptively controlling fights, and don't ''always'' use it, this hat can prove to be somewhat useful. |
+ | |||
+ | For non-melee characters, *Rage can be safely ignored, since [[Ranged Weapons]], [[spells]], and other non-melee actions don't activate the berserk. Thus, it becomes an overall great hat. Any MP-related negatives from spirit shield are compensated with a great [[willpower]] boost. | ||
+ | |||
+ | ===Tips & Tricks=== | ||
+ | *Casters can inscribe their held item with <code>!a</code>, so that you don't accidentally trigger Bearserk. | ||
+ | *If you try to melee attack with a [[ranged weapon]], you'll fire a projectile instead, which never triggers Bearserk. | ||
==History== | ==History== | ||
+ | *Prior to [[0.29]], the hat didn't cause you to go ''bear''serk. | ||
+ | *Prior to [[0.28]], the hat of the Bear Spririt had evocable berserk (instead of *Rage), [[Negative_energy#Negative_energy_Resistance|rN+]], but no buffs to the berserk status. | ||
*In [[0.14]] the MR provided was increased from 50 to 80. | *In [[0.14]] the MR provided was increased from 50 to 80. | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
[[Category:Unrands]] | [[Category:Unrands]] | ||
[[Category:Headgear]] | [[Category:Headgear]] |
Latest revision as of 14:56, 1 February 2024
Version 0.31: This article may not be up to date for the latest stable release of Crawl.
A fur hat once owned by Ukta, a powerful ogre shaman. It houses the spirit of an especially mighty bear. |
+2 hat
Spirit shield ego
+80 Will (##)
Bearserks on 20% of melee attacks:
User recieves 2x (instead of 1.5x) HP on berserk.
The slowing received after a berserk is reduced.
Desirability
The hat of the Bear Spirit[1] is a dangerous item for melee characters, if only due to the *Rage. However, it does provide some useful buffs. So as long as you can handle the berserk by pre-emptively controlling fights, and don't always use it, this hat can prove to be somewhat useful.
For non-melee characters, *Rage can be safely ignored, since Ranged Weapons, spells, and other non-melee actions don't activate the berserk. Thus, it becomes an overall great hat. Any MP-related negatives from spirit shield are compensated with a great willpower boost.
Tips & Tricks
- Casters can inscribe their held item with
!a
, so that you don't accidentally trigger Bearserk. - If you try to melee attack with a ranged weapon, you'll fire a projectile instead, which never triggers Bearserk.
History
- Prior to 0.29, the hat didn't cause you to go bearserk.
- Prior to 0.28, the hat of the Bear Spririt had evocable berserk (instead of *Rage), rN+, but no buffs to the berserk status.
- In 0.14 the MR provided was increased from 50 to 80.
References
- ↑ art-data.txt:846 (0.31.0)