Difference between revisions of "Talk:Formicid"
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Did some testing in Wizard mode, and it looks like Formicid self-shafting is silent now. Anybody know when that changed? [[User:Spudwalt|--spudwalt]] ([[User talk:Spudwalt|talk]]) 06:27, 5 September 2020 (CEST) | Did some testing in Wizard mode, and it looks like Formicid self-shafting is silent now. Anybody know when that changed? [[User:Spudwalt|--spudwalt]] ([[User talk:Spudwalt|talk]]) 06:27, 5 September 2020 (CEST) | ||
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+ | : Apparently the ability was noisy only in trunk: [https://github.com/crawl/crawl/commit/eec2bc8ca4b014 0.14 commit]. [[User:Ge0ff|Ge0ff]] ([[User talk:Ge0ff|talk]]) 09:27, 5 September 2020 (CEST) |
Latest revision as of 08:27, 5 September 2020
I see that there are new formicid monster tiles up in the tile directory ( http://git.develz.org/?p=crawl.git;a=tree;f=crawl-ref/source/rltiles/mon;h=44a9544d6f71a260e3d6d34e462623cbb6136cf8;hb=HEAD ): Formicid, Formicid drone, and Formicid venom mage. I can't seem to find any actual monster details though. Are these in yet? --MoogleDan (talk) 21:20, 8 November 2013 (CET)
Self-shaft noise
Did some testing in Wizard mode, and it looks like Formicid self-shafting is silent now. Anybody know when that changed? --spudwalt (talk) 06:27, 5 September 2020 (CEST)
- Apparently the ability was noisy only in trunk: 0.14 commit. Ge0ff (talk) 09:27, 5 September 2020 (CEST)