Difference between revisions of "Woodcutter's axe"
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− | {{flavour|A weapon that chops foes down as steadily and methodically as a forester | + | {{flavour|A weapon that chops foes down as steadily and methodically as a forester cutting wood. The unchanging rhythm of its work has settled on it with the force of natural law, and no amount of force or skill can make it swing faster or slower.}} |
− | [[File:woodcutter's axe | + | [[File:woodcutter's axe.png]] '''''the +5 woodcutter's axe''''' |
− | + | + | +5 [[battleaxe]] |
− | + | <br>Always swings at 10 [[aut]]s, regardless of any other factors (such as [[Haste]], [[Slow]] or weapon skill). | |
− | <br>Always swings at 10 [[aut]], regardless of any other factors. | ||
==Desirability== | ==Desirability== | ||
− | + | As a +5 battleaxe, the '''woodcutter's axe'''<ref>{{source ref|0.32.0|art-data.txt|1636}}</ref> is already a respectable weapon in the early game. Combine that with the fact that it can be swung at normal speed with no Axes skill at all, and any early character will find it a worthy weapon indeed. | |
− | + | However, as you invest in your weapon skills, you will find that other weapons begin to outspeed and out-damage a moderately-enchanted and unbranded battleaxe. Even if you decide to specialise in Axes, you'll eventually want to upgrade to a [[broad axe]] or regular battleaxe when you have the chance. | |
+ | |||
+ | Still, guaranteeing that no regular-speed monster can hit you twice per swing remains quite useful for a long time. Characters who do not plan to invest in weapon skill will appreciate having a solid backup melee option, though it does get in the way of wearing a [[shield]]. | ||
+ | |||
+ | This artefact is more likely to spawn in the early game, where it is more likely to be useful. | ||
==History== | ==History== | ||
+ | *Prior to [[0.30]], the woodcutter's axe was a +3 [[vorpal]] [[battleaxe]]. | ||
+ | *Prior to [[0.29]], the woodcutter's axe was a +8 vorpal [[war axe]]. | ||
*The woodcutter's axe was added in [[0.28]]. | *The woodcutter's axe was added in [[0.28]]. | ||
Latest revision as of 02:19, 24 October 2024
A weapon that chops foes down as steadily and methodically as a forester cutting wood. The unchanging rhythm of its work has settled on it with the force of natural law, and no amount of force or skill can make it swing faster or slower. |
+5 battleaxe
Always swings at 10 auts, regardless of any other factors (such as Haste, Slow or weapon skill).
Desirability
As a +5 battleaxe, the woodcutter's axe[1] is already a respectable weapon in the early game. Combine that with the fact that it can be swung at normal speed with no Axes skill at all, and any early character will find it a worthy weapon indeed.
However, as you invest in your weapon skills, you will find that other weapons begin to outspeed and out-damage a moderately-enchanted and unbranded battleaxe. Even if you decide to specialise in Axes, you'll eventually want to upgrade to a broad axe or regular battleaxe when you have the chance.
Still, guaranteeing that no regular-speed monster can hit you twice per swing remains quite useful for a long time. Characters who do not plan to invest in weapon skill will appreciate having a solid backup melee option, though it does get in the way of wearing a shield.
This artefact is more likely to spawn in the early game, where it is more likely to be useful.
History
- Prior to 0.30, the woodcutter's axe was a +3 vorpal battleaxe.
- Prior to 0.29, the woodcutter's axe was a +8 vorpal war axe.
- The woodcutter's axe was added in 0.28.
References
- ↑ art-data.txt:1636 (0.32.0)