Difference between revisions of "Eos"

From CrawlWiki
Jump to: navigation, search
(Created page with "File:Morningstar_eos.png '''''An encrusted morningstar'''''<br> +11, +11 morningstar Electrocution brand<br> rElec<br> See Invisible<br> Prevents Teleportation Has...")
 
m
 
(30 intermediate revisions by 14 users not shown)
Line 1: Line 1:
[[File:Morningstar_eos.png]] '''''An encrusted morningstar'''''<br>
+
{{version031}}
 +
{{flavour|A jewelled morningstar, glowing brightly with the light of the dawn. It illuminates the dungeon's recesses, revealing the machinations of those who would prefer to stay invisible.
  
+11, +11 [[morningstar]]
+
----
  
 +
“But soon as early Dawn appeared, the rosy-fingered, then gathered the folk about the pyre of glorious Hector.”
 +
 +
-Homer, _The Iliad_, XXIV, 776.<br>
 +
trans. A. T. Murray, 1857.}}
 +
[[File:Morningstar eos.png]] '''''the +10 morningstar "Eos"'''''
 +
 +
+10 [[morningstar]]
 +
 +
Generates a three-tile [[halo]]<br>
 
[[Electrocution]] brand<br>
 
[[Electrocution]] brand<br>
rElec<br>
+
[[Electricity#Electricity_Resistance|rElec]]<br>
See Invisible<br>
+
 
Prevents Teleportation
+
==Desirability==
 +
'''Eos'''<ref>{{source ref|0.30.0|art-data.txt|568}}</ref> has a decent base type, an excellent enchantment level, increased accuracy due to the halo, and a powerful [[brand]]. It's a viable weapon, even into [[Zot]].
 +
 
 +
The halo boosts the accuracy of all your attacks, even magic. It also prevents anything from staying [[invisible]] and reduces your stealth.
 +
 
 +
===Tips & Tricks===
 +
*This weapon can be unwielded so that you can go [[invisible]] and get rid of the stealth penalty. Weaker characters may want to unwield this item when entering a new level or exploring, and reequip it when fighting.
 +
 
 +
==History==
 +
*Prior to [[0.19]], it had no halo, but granted See Invisible and disabled teleporting. Also, the enchantment was +11 instead of +10.
 +
*Prior to [[0.15]], "Eos" had a +11, +11 enchantment.
 +
*Prior to [[0.8]], "Eos" had a +5, +5 enchantment.
  
Has a nice enchantment and brand, but is of a mediocre base type.  The -TELE isn't a huge problem, since you can just unwield it, but be careful not to get yourself into a situation where that extra turn costs you your life.
+
==References==
 +
<references />
  
 
[[Category:Unrands]]
 
[[Category:Unrands]]
 +
[[Category:Maces & Flails]]

Latest revision as of 05:39, 6 February 2026

Version 0.31: This article may not be up to date for the latest stable release of Crawl.
A jewelled morningstar, glowing brightly with the light of the dawn. It illuminates the dungeon's recesses, revealing the machinations of those who would prefer to stay invisible.

“But soon as early Dawn appeared, the rosy-fingered, then gathered the folk about the pyre of glorious Hector.”

-Homer, _The Iliad_, XXIV, 776.
trans. A. T. Murray, 1857.

Morningstar eos.png the +10 morningstar "Eos"

+10 morningstar

Generates a three-tile halo
Electrocution brand
rElec

Desirability

Eos[1] has a decent base type, an excellent enchantment level, increased accuracy due to the halo, and a powerful brand. It's a viable weapon, even into Zot.

The halo boosts the accuracy of all your attacks, even magic. It also prevents anything from staying invisible and reduces your stealth.

Tips & Tricks

  • This weapon can be unwielded so that you can go invisible and get rid of the stealth penalty. Weaker characters may want to unwield this item when entering a new level or exploring, and reequip it when fighting.

History

  • Prior to 0.19, it had no halo, but granted See Invisible and disabled teleporting. Also, the enchantment was +11 instead of +10.
  • Prior to 0.15, "Eos" had a +11, +11 enchantment.
  • Prior to 0.8, "Eos" had a +5, +5 enchantment.

References