Difference between revisions of "Construct Spike Launcher"
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− | {{flavour|Constructs a simple mechanical trap within an adjacent | + | {{flavour|Constructs a simple mechanical trap within an adjacent wall which repeatedly skewers random adjacent enemies. Protected by the wall itself, it is invulnerable to most forms of damage, but will fall apart if the caster leaves its vicinity.}} |
− | '''Construct Spike Launcher''' is a level 2 [[Forgecraft]] spell that temporarily transforms a random adjacent [[ | + | '''Construct Spike Launcher''' is a level 2 [[Forgecraft]] spell that temporarily transforms a random adjacent [[wall]] into a turret that repeatedly attacks a random adjacent enemy each turn. If the caster moves more than 2 tiles away from this launcher, it will disappear prematurely. |
[[Forgewright]]s start with this spell in their library. | [[Forgewright]]s start with this spell in their library. | ||
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+ | ==Spike launchers== | ||
+ | {{flavour|A magical contraption which skewers nearby monsters with sharp spikes. It will disintegrate after a short length of time or if the caster strays too far away from it.}} | ||
+ | [[File:Spike launcher.png]] '''Spike launchers''' are [[Dungeon features]], so enemies can't destroy them unless they can [[dig]] walls. The turrets can attack all nearby creatures, including [[invisible]] ones. | ||
==Strategy== | ==Strategy== |
Latest revision as of 15:51, 7 December 2024
Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.
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Constructs a simple mechanical trap within an adjacent wall which repeatedly skewers random adjacent enemies. Protected by the wall itself, it is invulnerable to most forms of damage, but will fall apart if the caster leaves its vicinity. |
Construct Spike Launcher is a level 2 Forgecraft spell that temporarily transforms a random adjacent wall into a turret that repeatedly attacks a random adjacent enemy each turn. If the caster moves more than 2 tiles away from this launcher, it will disappear prematurely.
Forgewrights start with this spell in their library.
Spike launchers
A magical contraption which skewers nearby monsters with sharp spikes. It will disintegrate after a short length of time or if the caster strays too far away from it. |
Spike launchers are Dungeon features, so enemies can't destroy them unless they can dig walls. The turrets can attack all nearby creatures, including invisible ones.
Strategy
History
- In 0.33, this spell will be added to the game.