For a list of all orcs, see list of orcs.
|While orcs generally prefer physical combat, some of their kind gain proficiency in the occult arts — though still for martial purposes.|
Orc wizards are the first enemy casters most players will encounter. They can deal significant fire damage at range, turn invisible, and confuse you. They often travel with a band of other orcs and like to turn invisible so they can snipe you while you deal with their friends. They are a common menace as early as Dungeon:2, and can also be found in the Orcish Mines.
Tips & Tricks
- Getting confused while under assault from several orcs is a quick way to lose an early character. Neutralize orc wizards on sight, don't be afraid to quaff a potion of curing to clear your head, and keep willpower high if you've found a means of doing so that early in the game.
- Orc wizards are dangerous in wide open areas, but much easier to handle if you can filter them and their allies into a narrow corridor. Unlike orc priests, they need a clear line of fire to target you with any of their abilities.
- Magic Dart, Freeze, and Vampiric Draining are all early spells that never miss, rendering enemy invisibility a moot point. You can also use Corona or perhaps Sticky Flame to outright negate their invisibility.