Difference between revisions of "Recall"
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==History== | ==History== | ||
| − | In [[0. | + | In [[0.12]] it will be possible to recall flying monsters over lava or deep water. |
| + | |||
| + | [[Category:Crystal Ball Articles]] | ||
Revision as of 16:37, 13 April 2013
| | |
|---|---|
| Level | 3 |
| School1 | Summoning |
| School2 | Translocation |
| Source(s) | |
| Casting noise | 3 |
| Spell noise | 0 |
| This spell is greatly prized by summoners and necromancers, as it allows the caster to recall any friendly creatures to a nearby position adjacent to the caster. |
Recall is a Summonings/Translocations spell which teleports all enslaved or summoned creatures on the current floor to the caster's vicinity. It can only bring creatures to within a three-square radius of the caster, so don't expect to pull entire armies into cramped hallways. In an open area (at least 7-by-7, with the caster in the middle), it can summon at most 48 creatures.
History
In 0.12 it will be possible to recall flying monsters over lava or deep water.