Difference between revisions of "Talk:Battlesphere"

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(Created page with "The monster template that appears on this page was generated by the bot. It did a pretty good job, but the fields which contain the resistances and vulnerabilities look a bit ugl...")
 
(Reply to CommanderC)
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The monster template that appears on this page was generated by the bot. It did a pretty good job, but the fields which contain the resistances and vulnerabilities look a bit ugly, because the naming of the resistances and vulnerabilities is not uniform. I am not too sure which names we should be using. For example: rDrowning? Drowning? rConstrict? rConstriction?, ... I'm open to any suggestions. --[[User:CommanderC|CommanderC]] 15:42, 18 April 2013 (CEST)
 
The monster template that appears on this page was generated by the bot. It did a pretty good job, but the fields which contain the resistances and vulnerabilities look a bit ugly, because the naming of the resistances and vulnerabilities is not uniform. I am not too sure which names we should be using. For example: rDrowning? Drowning? rConstrict? rConstriction?, ... I'm open to any suggestions. --[[User:CommanderC|CommanderC]] 15:42, 18 April 2013 (CEST)
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:Here's some names that I think get the idea across while still reducing letter count nicely. I also think that the order should be uniform for all monsters, and that we should put the common items first before getting to the more exotic items
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:rF -> rC -> rElec -> rPois -> rN -> rSticky -> rTorm -> rAcid -> rWind -> rConstr -> rDrown -> rSil
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:For vulnerabilities, we should just display the substance the creature is vulnerable to:
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:[[Fire]] -> [[Cold]] -> [[Poison]] -> [[Holy]] -> [[Holy wrath|Wrath]] -> [[Silver]] -> [[Orc slaying]] -> [[Dragon slaying]]
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:Does this sound good to everyone? --[[User:MoogleDan|MoogleDan]] 16:36, 18 April 2013 (CEST)

Revision as of 15:36, 18 April 2013

The monster template that appears on this page was generated by the bot. It did a pretty good job, but the fields which contain the resistances and vulnerabilities look a bit ugly, because the naming of the resistances and vulnerabilities is not uniform. I am not too sure which names we should be using. For example: rDrowning? Drowning? rConstrict? rConstriction?, ... I'm open to any suggestions. --CommanderC 15:42, 18 April 2013 (CEST)

Here's some names that I think get the idea across while still reducing letter count nicely. I also think that the order should be uniform for all monsters, and that we should put the common items first before getting to the more exotic items
rF -> rC -> rElec -> rPois -> rN -> rSticky -> rTorm -> rAcid -> rWind -> rConstr -> rDrown -> rSil
For vulnerabilities, we should just display the substance the creature is vulnerable to:
Fire -> Cold -> Poison -> Holy -> Wrath -> Silver -> Orc slaying -> Dragon slaying
Does this sound good to everyone? --MoogleDan 16:36, 18 April 2013 (CEST)