Difference between revisions of "Berserk (mutation)"
(Clarified that the pass-out chance is actually an improvement over the norm) |
(Clarified the trigger, shortened further rank effects) |
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|Rank||Effect||Flavor | |Rank||Effect||Flavor | ||
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− | |1||1% chance of [[berserk]]ing | + | |1||1% chance of [[berserk]]ing each time you attack. Reduces chance of passing out afterwards to 3%.||You tend to lose your temper in combat. |
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− | |2||3% chance of [[berserk]]ing | + | |2||Same, with a 3% chance of [[berserk]]ing and 2% chance of passing out.||You often lose your temper in combat. |
|- | |- | ||
− | |3||9% chance of [[berserk]]ing | + | |3||Same, with a 9% chance of [[berserk]]ing and 1.5% chance of passing out.||You have an uncontrollable temper. |
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| colspan="3" | | | colspan="3" | |
Revision as of 21:43, 21 February 2014
Rank | Effect | Flavor |
1 | 1% chance of berserking each time you attack. Reduces chance of passing out afterwards to 3%. | You tend to lose your temper in combat. |
2 | Same, with a 3% chance of berserking and 2% chance of passing out. | You often lose your temper in combat. |
3 | Same, with a 9% chance of berserking and 1.5% chance of passing out. | You have an uncontrollable temper. |
Often referred to as "berserkitis", Clarity or "Near Starving" hunger negates this. | ||