Difference between revisions of "Eye of devastation"
(Updated strategy a bit after I got killed by one) |
Ion frigate (talk | contribs) m (1 revision: big, huge, and small monsters) |
(No difference)
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Revision as of 06:07, 21 December 2012
eye of devastation G | |
---|---|
HP | 30 to 80 |
HD | 10 |
XP | 435 |
Speed | 7 |
AC | 12 |
EV | 1 |
Will | 0
|
Resistances | Asphyx |
Vulnerabilities | none |
Habitat | land |
Intelligence | Plant |
Uses | Uses nothing |
Holiness | Natural |
Size | Big |
Type | giant eyeball, eye of devastation |
Flags | No skeleton Levitate Spellcaster See invisible Glows |
For a list of all eyeballs, see List of eyeballs.
A huge eyeball, encased in a levitating globe of incandescent energy. |
Useful Info
An eye of devastation is a slow floating monster which shoots bolts of irresistible energy, destroying walls and dealing 3d20 damage to anything in its LOS. It has decent durability but no useful resistances.
Spell: Bolt of Energy (3d20)
Tips & Tricks
- If you hear a 'grinding sound' on a floor that doesn't spawn boring beetles, you'll probably find an eye soon.
- Their energy bolts can kill off even rather beefy characters in two or three hits, let alone fragile casters. Hit them as hard and as fast as you can.
- If you can't blast it at range, use a corner to lure it into melee range to avoid getting shot while charging in.